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Vulkan's multi-GPU muscle: now requires Windows 10

Vulkan will only support multiple GPUs in Windows 10, dropping Windows 7/8.1 operating systems

Anthony Garreffa | Mar 17, 2017 at 12:51 am CDT (0 mins, 46 secs reading time)

Khronos Group has the technology and gaming worlds excited over its Vulkan API, which is a low-level API that provides more performance from your graphics card in games that utilize the API - like DOOM.

Vulkan's multi-GPU muscle: now requires Windows 10 03 | TweakTown.com

But after their GDC 2017 slides were looked over, native multi-GPU support for NVIDIA GeForce SLI and AMD Radeon CrossFire setups now require WDDM to be set to "linked display adapter mode", something that is exclusive to Windows 10. This means that Vulkan and its multi-GPU goodness is locked to Windows 10, eyeing off Windows 7 and Windows 8.1 users with multi-GPUs, with a striking glare.

Game developers have to add multi-GPU, DX12, and/or Vulkan support in manually - so this isn't too much of a surprise, but whatever Khronos, Microsoft, NVIDIA, or AMD can do to make game developers' lives easier for multi-GPU goodness, they should be doing. This kind of feels like a step backwards.

Vulkan's multi-GPU muscle: now requires Windows 10 04 | TweakTown.com

Last updated: Apr 6, 2020 at 04:47 pm CDT

NEWS SOURCE:dsogaming.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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