Watch Dogs 2 has 'significantly' better graphics, is also twice as big

Watch Dogs 2 is over twice the size of the first game, with 'significantly' better graphics.

57 seconds read time

Ubisoft found itself in hot water over the downgraded graphics in Watch Dogs, and it looks like the publisher has learnt its lesson for its sequel, which is due out very soon.

Watch Dogs 2 has 'significantly' better graphics, is also twice as big |

During an interview with The Evening Standard, Ubisoft Montreal's Dominic Guay - Senior Producer on the Watch Dogs franchise said that the world of Watch Dogs 2 has much bigger than the original. Guay added: "Watch Dogs 2 uses an evolved version of the first opus technology. With many years passing doing R&D on this hardware generation, we were able to expend the game's graphics significantly".

Guay also said: "The San Francisco Bay area is a great place to have long view distances with high detail and atmospheric effects. The lighting and effects are more realistic and the world much more detailed and dynamic. The game world is more than twice as big as the open world in Watch Dogs. But beyond size, it is much more of a varied, dynamic, and flavourful setting. It encompasses San Francisco, Oakland, part of Marine county, and a scaled down version of Silicon Valley".

Watch Dogs 2 is due out on the PS4, Xbox One and PC on November 15.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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