Rocket League developer has made close to $50 million

The developer behind Rocket League has made nearly $50 million so far, 25x the budget of the game itself.

Published Fri, Dec 18 2015 2:31 AM CST   |   Updated Tue, Nov 3 2020 12:02 PM CST

Psyonix, the developer behind the huge hit that is Rocket League, has announced that it has pulled in close to $50 million in revenue, according to The Wall Street Journal.

Rocket League developer has made close to $50 million |

Rocket League was made over a two-year period, costing $2 million, according to Psyonix founder and CEO Dave Hagewood. Hagewood was able to balance its books by doing contract work for games like Mass Effect 3, but struck gold with the release of Rocket League. Psyonix has kept fans and critics more than happy with a continuous stream of free and paid DLC, with new maps, cars, and modes unveiled at a decent rate. Hagewood told the WSJ: "It didn't really sink in until they told me they had to get Steven Spielberg's approval".

Rocket League only hit the PS4 recently, but Psyonix has announced plans to bring the game to the Xbox One in February 2016.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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