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Microsoft says Xbox One will not run AMDs Mantle API

Xbox One will run Microsoft's Direct 3D 11.2 API instead of AMD's Mantle API.

@CharlesJGantt
Published Tue, Oct 15 2013 1:49 PM CDT   |   Updated Tue, Nov 3 2020 12:20 PM CST

During the GPU14 event in Hawaii a few weeks back, AMD touted its new Mantle API as being the great unifier between consoles and PCs and would allow more pc games to see "console like performance and optimization." This really struck a nerve with many PC gamers as they feel that the consoles should catch up to the faster PC gaming market rather than the PC being dumbed down to console levels.

Microsoft says Xbox One will not run AMDs Mantle API | TweakTown.com

Many of us in the industry assumed that this meant that Sony and Microsoft would be using the Mantle API to power its consoles which run AMD APU processors. Unfortunately that does not appear to be the case. In a recent blogpost, Microsoft said that its upcoming Xbox One console will not run AMD's Mantle API, but would feature the company's own Direct 3D 11.2 API. Additionally, AMD has also pointed out that Mantle will actually be exclusive to the PC.

A web developer by day, Charles comes to TweakTown after a short break from the Tech Journalism world. Formerly the Editor in Chief at TheBestCaseScenario, he now writes Maker and DIY content. Charles is a self proclaimed Maker of Things and is a major supporter of the Maker movement. In his free time, Charles likes to build just about anything, with past projects ranging from custom PC cooling control systems to 3D printers. Other expensive addictions include Photography, Astronomy and Home Automation.

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