Dishonored has some great PC customization options

Arkane Studios' Dishonored sticks to PC roots, has great customizability options.

1 minute & 7 seconds read time

Back in April, Arkane Studios' teased the debut trailer to Dishonored. Then, it was only last month that Arkane Studios talked of the PC standards being "a religion", and that the PC version will get its own interface. Now we're hearing more of the fruits of this developers labor.

Dishonored has some great PC customization options |

We can now see just how much Arkane Studios' passion for PC gamers has leaked into Dishonored. The official Bethesda blog offers a look into Dishonored PC's customization options, and there is quite a lot of them. In the above screenshot, you can really see the length to which Arkane Studios have gone. UI options allow the gamer to disable HUD elements one by one. This allows the best balance between hand-holding, and immersion.

Arkane are also offering the following:

  • The FOV slider for changing your field of view. (PC Only)
  • Controller and mouse sensitivity options, as well as four different options related to auto aim strength and aim assist.
  • The mouse smoothing/acceleration slider and enable/disable options. (PC only).
  • Graphics options for the full spectrum of monitor resolutions, anti-aliasing, and various other graphical toggles. (PC only).

PC gamers also luck out with an exclusive "shortcut bar", which will pop up when shortcut keys (which are mapped to 1-10 by default). The shortcut bar also gives players "a more familiar interface to select your powers and gadgets". You'll also be able to select items through a console-style "Quick Access Wheel", which will pop up when you press the middle mouse button.

All of this news of Dishonored, and its PC love, will definitely get a day-one purchase from me.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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