When the Switch 2 first hit the market, a big question mark hung over VRR (variable refresh rate) support after fans learned that Nintendo had removed any mention of variable refresh rate support on TVs from the Switch 2's website, eventually confirming that VRR would be available only in handheld mode.
Fast forward 16 months, and Switch 2 docked VRR support has finally arrived with system software update 23.0.0. But there's a catch. Digital Foundry reports that the feature works on a "whitelist" system, meaning it's only available on games that developers have flagged as supporting docked VRR. Right now, that list is only about a single title long, and it includes Nintendo's own Switch 2 Welcome Tour. That's it.
Popular Now: Kojima shares details on Sony breakup, says PlayStation abruptly cancelled PHYSINT months agoThis means that unlike the PS5, which can force VRR support at the system level even on games that don't natively support it, Switch 2 VRR will be available on a title-by-title basis.

As a refresher, VRR in basic terms matches the refresh rate of the game you're playing to your TV or monitor. If the two are out of sync, your gameplay can have noticeable glitches like screen tearing or stuttering. With VRR enabled, you should get less screen tearing and stuttering.

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That said, it's still nice to see the feature finally being implemented, even if it'll take a while for the appropriate game patches to arrive. Beyond docked VRR support, the update also adds a few other features, including the ability to transfer a system between two Switch 2 consoles. Switch 2 owners can now play music in the background while editing their Miis and use a new Switch 2 Boost toggle. The system software update is only available in Japan right now, but it should roll out worldwide soon.






