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DLSS 5 has been modded into Skyrim, and it definitely transforms character faces

PopularWith a leaked version of DLSS 5 now in the hands of modders, we've now got an early look at the tech running in The Elder Scrolls V: Skyrim.

DLSS 5 has been modded into Skyrim, and it definitely transforms character faces
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TL;DR: Modders applied a leaked DLSS 5 (DLSS-NR) build from an NBA 2K27 early access leak into Skyrim, showing greatly improved, more realistic faces and lighting but sizable performance drops (character screen ~80-120 FPS to ~60; world ~45-50 FPS). DLSS-NR offers intensity and mode sliders for granular control.
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Overnight, an early access build of NBA 2K27 was found to contain a mysterious DLSS-NR, or DLSS Neural Rendering, DLL that many believe is a pre-release or release-candidate version of DLSS 5. Weighing in at 158 MB, which is much larger than any other DLSS package, including the new DLSS 4.5 Ray Reconstruction, modders are already starting to mod it into existing titles with DLSS support.

DLSS 5 has been modded into Skyrim, and it definitely transforms character faces 4

Earlier today we saw how it looked in Remedy's Control, which uses the new DLSS Neural Rendering tech to add realistic lighting, shadows, and more to the characters and world. With various sliders for controlling the intensity, the overall effect can be subtle or transformative - for good or bad. The downside, at least so far, is that the cost to performance is high - halving the frame rate on an RTX 5070 Ti when enabled in Control.

With DLSS 5 now in the hands of modders, we'll probably see a flurry of examples pop up online. And with that, one that we've spotted from YouTube channel PureDark adds this pre-release and leaked version of DLSS 5 or DLSS-NR to Bethesda's The Elder Scrolls V: Skyrim. As one of the biggest RPGs of all time and one of the most modded games of all time, it's also a game where the consensus is that character faces all look pretty bad and dated. So yeah, we can chalk this DLSS 5 Skyrim mod up as one of the better examples, as it definitely transforms characters to make them look more realistic and detailed.

Here are a few side-by-side comparisons captured from PureDark's video, covering characters and environments. DLSS 4 Off shots are on the left with DLSS 5 shots on the right. Although it's unclear which GPU is being used, we do see a big performance hit in the character creation screen, dropping from around 80 to 120 FPS to 60 FPS. This also looks like a modded version of the game, and out in the world, when DLSS 5 is enabled, performance drops to around 45-50 FPS.

DLSS 5 has been modded into Skyrim, and it definitely transforms character faces 3
DLSS 5 has been modded into Skyrim, and it definitely transforms character faces 2
DLSS 5 has been modded into Skyrim, and it definitely transforms character faces 1

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

What performance impact did PureDark observe in Skyrim’s character creation screen with DLSS 5 enabled?

PureDark observed a noticeable performance hit in Skyrim’s character creation screen with DLSS 5 enabled, with frame rates dropping from around 80 to 120 FPS down to about 60 FPS. This represents a substantial reduction in frame rate when the DLSS 5 mod is active.
Question #2

What in-world framerates were reported when DLSS 5 was enabled in the Skyrim modded footage?

In the character creation screen frame rates dropped from around 80 to 120 FPS down to about 60 FPS when DLSS 5 was enabled. Out in the world performance fell to roughly 45 to 50 FPS.
Question #3

Which DLSS-NR controls and sliders were visible in the Skyrim demonstrations, and what do they adjust?

The Skyrim demonstrations showed DLSS-NR controls with different modes, an intensity slider, and additional unnamed sliders. These controls adjust the intensity of the neural rendering effect and offer granular control over how strong or subtle the post-processing transformation appears.
Question #4

Does the article indicate whether DLSS 5 in Skyrim acts as a post-processing shader or a native renderer?

The article states that DLSS 5 in Skyrim acts as a post-processing shader, noting it can give lighting an almost path-traced look and includes controls like intensity and modes for granular adjustments.

Have a question about this content not listed here? Ask below and TweakBot will answer it.

Although it alters the game's original art direction, it showcases DLSS 5's power as a post-processing shader that can give lighting an almost path-traced look. The DLSS-NR controls include different modes, an intensity slider, and other sliders, so it confirms developers will have granular control over how they use it and the end result. Check out both of PureDark's videos on DLSS 5 in Skyrim below to see it in action.

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About the author

Senior Editor

Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

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