NVIDIA PhysX and Flow are now fully open-source for game developers

NVIDIA releases the full GPU source code for its PhysX and Flow simulation technologies for game developers and engineers to experiments with.

NVIDIA PhysX and Flow are now fully open-source for game developers
Comment IconFacebook IconX IconReddit Icon
Senior Editor
Published
1 minute & 30 seconds read time
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for modern hardware. Despite PhysX's reduced relevance due to Unreal Engine 5, the code can be used beyond gaming, including animation and engineering.

NVIDIA's PhysX and Flow technologies are fully open-source. The source code for PhysX V5.6.0 and Flow V2.2.0 is now available via GitHub under the BSD-3 license. This is good news because the last time PhysX made headlines was back in February when it was reported that NVIDIA's new GeForce RTX 50 Series no longer supports 32-bit CUDA applications.

This means 32-bit PhysX games like Batman: Arkham Asylum, Arkham City (seen above), and Borderlands 2 run extremely poorly on GeForce RTX 50 Series GPUs with PhysX enabled. As the name suggests, PhysX is all about simulating real-world physics using your GeForce GPU - with everything from body dynamics to deformable objects to fluid simulation and more. NVIDIA Flow is all about large-scale fluid simulation.

With the complete source code, developers and modders will not only be able to leverage GPUs and CUDA to implement, tinker, and experiment with real-time physics, but they could also use the code to mod or update older 32-bit PhysX games so that they can run on modern GeForce RTX 50 Series hardware via a 32-bit ti 64-bit compatibility layer.

PhysX and Flow SDKs have been open-source since 2018; however, adding the complete source code for the key GPU simulation of all physics effects is a big deal. The source code also means that PhysX could be ported to run on AMD and Intel graphics hardware or consoles like the PlayStation 5 and Xbox Series X.

Even though Unreal Engine 5's Chaos Physics has made PhysX less relevant to gaming in recent years, the source code isn't limited to gaming; it can be used for animation, design, engineering, and more. Still, it's a shame that NVIDIA hasn't released an update to its drivers that would make 32-bit PhysX games run on its modern hardware.

Photo of the ASUS TUF Gaming GeForce RTX 5070 OC Edition Graphics Card
Best Deals: ASUS TUF Gaming GeForce RTX 5070 OC Edition Graphics Card
Country flagToday7 days ago30 days ago
$739.99 USD$739.99 USD
$1156 CAD$1299.99 CAD
$739.99 USD$739.99 USD
$739.99 USD$739.99 USD
$1299 AUD$1399 AUD
* Prices last scanned on 4/22/2025 at 10:48 pm CDT - prices may not be accurate, click links above for the latest price. We may earn an affiliate commission from any sales.
NEWS SOURCE:github.com

Senior Editor

Email IconX IconLinkedIn Icon

Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

Related Topics

Newsletter Subscription