Bethesda Game Studios is one of the most celebrated RPG game development studios ever, thanks to iconic releases like The Elder Scrolls V: Skyrim and Fallout 3. Although its games can be rough around the edges, they offer players a level of freedom and customization that is rarely seen.
The studio's most recent game, the sci-fi epic Starfield, is arguably its most ambitious - with a thousand planets to explore, factions to discover, companions to enlist, and spaceships and outposts to build. However, it's also Bethesda's most polarizing release to date, thanks partly to how the studio's aging Creation Engine makes space exploration feel disjointed and cumbersome.
The big problem for many was that Starfield felt like a never-ending sequence of loading screens. In Skyrim and Fallout, entering a city or building brings up a loading screen, too, but in Starfield, there were exponentially more due to the sheer size and scope of the game. Modder PanConKeso is looking to fix that with the new Seamless City Interiors mod, which turns interior locations into exterior locations, removing the need for a loading screen.
The mod (which you can download from NexusMods) only removes loading screens for five large interior locations in the densely populated Neon City, but it's extremely promising. PanConKeso plans to expand the mod's scope to include every major city location in the game, dramatically improving exploration when questing.
Changing interior locations to exterior locations involves "re-linking references through scripts in quests that are already running," but this hasn't led to any bugs or issues. Being able to freely explore a location in Starfield without a sequence of loading screens sounds incredible, so this is one mod to watch.