'I've made some of the worst game choice decisions,' Xbox CEO Phil Spencer says

Xbox gaming CEO Phil Spencer admits that he's passed up some high profile games insofar as publishing deals for the Xbox brand, but he has no regrets.

'I've made some of the worst game choice decisions,' Xbox CEO Phil Spencer says
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1 minute & 27 seconds read time

From Guitar Hero to Destiny, Xbox gaming CEO Phil Spencer recounts some of the missed opportunities for big publishing and partner deals for the Xbox brand.

'I've made some of the worst game choice decisions,' Xbox CEO Phil Spencer says 4

Like most hit-based industries, no one knows what games will actually do well. The interactive entertainment space is full of unknowns, but gaming leads to a distinct type of guesswork and hindsight-fueled rumination. Mega-hits can come out of nowhere thanks to viral social media or a unique hook, whether it be Halo with RPG elements (Destiny) or plastic guitars simulating a more complex game of Simon (Guitar Hero).

At PAX 2024, Xbox gaming CEO Phil Spencer gives us a rare look at what it's like to make these kinds of long-reaching decisions that a games executive not only has to make, but live with. Which games do you sign? Which companies do you make deals with? There's wins and then there's misses...and for Phil Spencer, there's been a few misses.

"I've passed on some of the...I've made some of the worst game choice decisions," Spencer said jokingly during the PAX interview.

He then goes on to recount how he didn't sign a publishing deal with Bungie to make Destiny--which is interesting given how Bungie spun out of Microsoft to gain its independence--and how he had totally misjudged the appeal of Guitar Hero.

Despite these pretty big misses, Spencer is optimistic on the current state of Xbox, and the future of the brand. Which is rightly so, considering Xbox has now secured a multitude of billion-dollar best-selling franchises from Fallout to Call of Duty.

"I've passed...I'm not a regrets type person, maybe that's a fault of mine, but I've passed on so many games that I could look back on and say...but now I try to look forward and be positive about the things we are doing."

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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