F1 2018 is the latest iteration of the super-popular franchise that Codemasters has worked on for close to a decade now, with F1 2009 kicking it all off. The game is powered by the EGO game engine, which is a modified version of the Neon game engine that was developed by Codemasters and Sony Computer Entertainment for Colin McRae: Dirt, which was released in 2007.
The revamped EGO engine was developed to give Codemasters the ability of using more detailed damage and physics in the game world, as well as rendering larger-scale environments. It looks super-fluid and detailed when running, especially at higher resolutions. We've been testing all current major resolutions including 1920x1080, 2560x1440, 3440x1440, 3840x2160, and even 7680x4320. The first one that is off-the-belt and finished is the 8K article, which we have here today.
NVIDIA released their new GeForce Game Ready 399.07 WHQL drivers in the hours leading up to the launch of F1 2018, so we downloaded them and installed them on our refreshed Core i7-8700K test bed and ran every single combination of cards we have in SLI at the massive 8K resolution, as well as every resolution below it. It's one of only a few games that has great SLI scaling, and pushes our hardware to the limits rendering 7680x4320.
Last updated: Jun 16, 2020 at 04:31 pm CDT
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