Far Cry 2
The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montreal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more.
Here we see more huge numbers across the board. You can see at the highest resolution the Gigabyte GTX 460 offered us a 28 FPS minimum which we consider not playable; the GTX 460 form Palit at 925MHz came in at 39 FPS which we consider very playable. The GTX 470 and GTX 460 and 925MHz are again fighting it out with the averages being better on the GTX 460 at all resolutions.
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- Page 1 [Introduction]
- Page 2 [Palit GTX 460 Sonic Platinum Overclocked w/ Voltage Adjustment]
- Page 3 [Test System Setup and 3DMark Vantage]
- Page 4 [Unigine Heaven Benchmark]
- Page 5 [Benchmarks - CINEBENCH]
- Page 6 [Benchmarks - Resident Evil 5]
- Page 7 [Benchmarks - BattleForge]
- Page 8 [Benchmarks - Tom Clancy's H.A.W.X.]
- Page 9 [Benchmarks - Darkest of Days]
- Page 10 [Benchmarks - Far Cry 2]
- Page 11 [Benchmarks - Batman Arkham Asylum]
- Page 12 [Benchmarks - Dark Void]
- Page 13 [Benchmarks - High Quality AA and AF]
- Page 14 [Benchmarks - Elcomsoft Wireless Security Auditor]
- Page 15 [Benchmarks - Badaboom]
- Page 16 [Temperature Test]
- Page 17 [Sound Test]
- Page 18 [Power Consumption Tests]
- Page 19 [Total Performance Rating (TPR)]
- Page 20 [Total Value Rating (TVR)]
- Page 21 [Final Thoughts]
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