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NOVINT Falcon 3D Force Feedback Gaming Controller - Boom!

By: Andrew Jones | Game Controllers in Peripherals | Posted: Oct 28, 2009 7:30 am
TweakTown Rating: 90%Manufacturer: NOVINT



The reproduction of surfaces and texture feedback is nice to feel, as you run your virtual hand over a sphere of varying surface materials and even try to push your hand through the sphere of rubber and then honey!


Ok, so maybe I'm being taken in a bit by the wow-factor of the device here, so it's time to get serious and put my game face on, firing up a couple of choice FPS games with the pistol grip to find out how well they have implemented the feedbacks and immersion.


It is suggested that it will take between 10 and 20 hours of play to get used to the device and for it to feel natural and comfortable as a mouse, so I'm not expecting to get many headshots in this review session.


First on the block is Left for Dead, a well-established industry leading zombie explode'em-up that demands not so much precision as jumpy disposition, twitch trigger finger and a hatred for the undead.


After half an hour of fleeing hoards of brain munching blood thirsty reanimated corpses, my wrist is aching already from the feedback of unloading a shotgun countless times in the face of some screaming ghoul!


But you know what? I forgot I was using the damn thing! It's incredible how natural this feels to use in a game with the pistol grip.




Next on the chopping block is a good old standard, Battlefield 2. A bit of online pwnage and helicopter stealing never goes amiss in a review. But more importantly it's a good chance to try out the Falcon for its accuracy as well as ability to navigate your character over large amounts of terrain rather than running corridors.


This game certainly took a little longer to get used to with the Falcon, as you have to adjust your characters view a lot more than a regular fps. But to help that you can tweak all the settings to your heart's content so it's only a matter of time before I'm hijacking tanks and popping enemy helicopters out of the air with this new controller.


Also worth mentioning is the fact that when you are shot at in game, the feedback will push your hand away from where you were hit so it's a lot easier to tell if someone is shooting you in the side or in the back!


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