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TweakTown News Posts - Page 7

Watch Dogs 2's new patch is better on RAM, and more

By: Anthony Garreffa | More News: Gaming | Posted: 6 days, 1 hour ago

Ubisoft has released their new v1.09 update for Watch Dogs 2, which includes the usual performance tweaks, fixes and improvements.




The new v1.09 patch was made available for the Xbox One and PS4 last week, but PC gamers are now able to enjoy Watch Dogs 2 and more of its glory. The v1.09 update patch notes are available below:


  • [Performance] RAM Usage Optimization - This patch optimizes a system memory usage which improves the game's performance on systems with low RAM amount.
  • [Performance] Screenspace Reflections Optimization - This patch improves the overall performance of Screenspace Reflections and adds two new lower quality levels (Medium and High).
  • San Francisco Fog - The algorithm of the San Francisco Fog (aka "Karl") appearing is improved with this title update.
  • Visual - The maximum value of the Pixel Density slider has been changed from 1.25 to 1.5 with this patch.
  • Sound - We have added a Music Volume slider.
  • Controller - Added support for the newer DualShock 4 controllers (ZCT2U models).
  • YourBoySerge Nerf - This .50 Cal sniper rifle has been the subject of some debate in the community, and is considered to be overpowered in online play. In this patch, we've reduced the number of rounds in the magazine from 6 to 1, and we will continue to monitor and balance this beasty rifle.
  • Fixed various minor issues with flickering.
  • Fixed various minor issues with incorrect window modes behavior.
  • Fixed various minor issues with the UI and text.

Galaxy S8 rumored to cost $849, launches on March 29

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 6 days, 2 hours ago

Samsung is ramping up for the release of its new flagship smartphone, with a new rumor that the company will unleash the Galaxy S8 on March 29.



Not only that, but Samsung will kick off the pricing on the Galaxy S8 at $849 - not bad considering it should have some nice new features up its sleeve, like a fingerprint sensor built into the display - and what's sure to be the best display on a smartphone on the market.


The source of the rumor if WCCFTech adds that the $849 price will push the Galaxy S8 "out of the normal consumer's reach", yet that's the current rate - and sometimes considerably more for the highest storage on previous Galaxy/Note smartphones, and the iPhone.


Inside, Samsung should power the Galaxy S8 with Qualcomm's new Snapdragon 835 processor, desktop worthy 6GB of RAM, a virtual assistant, and more.

Continue reading 'Galaxy S8 rumored to cost $849, launches on March 29' (full post)

Microsoft loves PC gaming, no HDR support in Halo Wars 2

By: Anthony Garreffa | More News: Gaming | Posted: 6 days, 3 hours ago

In its push for PC gaming being the champion of Windows, Microsoft won't be supporting HDR in Halo Wars 2 - while Mass Effect: Andromeda will (thanks, BioWare).




343 Industries Design Director, Clay Jensen, has confirmed that Halo Wars 2 will not have HDR support on the PC, but it will support 4K - which, in 2017 - all games should. Speaking with Fenix Bazaar, Jensen said: "I wish that I could say yes. Unfortunately, we are not going to have HDR support for Halo Wars 2. We do support 4K on PC, which looks gorgeous, and you definitely need to play that because it's stunning".


Halo Wars 2 could have HDR support post-launch, but it seems it won't be happening - Jensen adds: "It's something that, certainly in future titles, we'll be looking to support it. Unfortunately, not for this launch".


Halo Wars 2 launches on the PC and Xbox consoles on February 17, for those who buy the Ultimate Edition - and on February 21 for the normal version.

Pentium G4560 costs $64, fights Core i5-2500K at $270

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: 6 days, 5 hours ago

Intel looks to have an impressive value for money processor based on its new Kaby Lake architecture available, with the new Pentium G4560 costing just $64 - and it competes against processors worth 3x as much.




ComputerBase has released their full performance review on the Pentium G4560, seeing performance from the $64 processor that outperforms the 6-core AMD FX-6300, keeps up with Core i3-6100 processor, and even the $230 former gaming champion, the Core i5-2500K.




The site has a 'total rating' of application and games at 1080p, where you can see that the Pentium G4560 and Core i5-2500K are neck and neck.


When gaming at both 720p and 1080p, the new Kaby Lake-based Pentium G4560 beats the Pentium G4400, FX-6300 and A10-7890K - while just 5% slower than the more expensive Core i3-6100, and Core i5-2500K processors.

Continue reading 'Pentium G4560 costs $64, fights Core i5-2500K at $270' (full post)

Modified Tesla Model S goes from 0-100 in 2.1 seconds

By: Lana Jelic | More News: Technology in Vehicles | Posted: 6 days, 6 hours ago

Tesla's Model S P100D is the quickest production car in the world. When Ludicrous mode is turned on, it can achieve 0 to 100 km/h (0-60 mph) acceleration in 2.5 seconds, which is quite impressive. With the new Ludicrous Plus Software update, the results are even better and the time drops to 2.4 seconds.




But, it doesn't end there. Although it isn't a production vehicle, this modified Tesla Model S, created for the Electric GT Championship, goes from 0-100 km/h in an insane 2.1 seconds.


The car isn't a race car, but it has been modified. The team had to remove around 500 kilos from the curb weight, and they also boosted the horsepower to 778.

Continue reading 'Modified Tesla Model S goes from 0-100 in 2.1 seconds' (full post)

Airbus wants to start testing flying cars this year

By: Lana Jelic | More News: Technology in Vehicles | Posted: 6 days, 8 hours ago

According to Airbus CEO Tom Enders, flying cars might become a reality sooner than we think. At a digital tech conference in Munich, Enders said that the company is hoping to start flying a demonstration vehicle for single-person transport by the end of the year.




Reuters says that Enders explained how this type of transportation would save billions on concrete bridges and roads.


"One hundred years ago, urban transport went underground, now we have the technological wherewithal to go above ground," Airbus CEO Tom Enders said at the DLD digital tech conference in Munich, as reported by Reuters.


Enders said that they are at the moment in the experimentation phase, but the company does hope they will have a production aircraft for short flights developed by 2021.

Continue reading 'Airbus wants to start testing flying cars this year' (full post)

Pokemon GO generated an insane $950 million in 2016

By: Derek Strickland | More News: Gaming | Posted: 6 days, 10 hours ago

In approximately six months since its release on July 2016, Pokemon GO has officially earned $950 million revenues throughout the year, analyst firm App Annie reports.




Since its launch, Pokemon GO has been a smash hit phenomenon that's taken the mobile world by storm. Although the interest has petered off, in its hey-day the game generated an incredible $200 million in its first month. In fact, Niantic's Pokemon GO broke the $800 million mark in just 110 days--a feat that overshadowed mobile mega-hits like Candy Crush Saga, Puzzle & Dragons, and Clash of Clans.


"By attracting millions of non-gamers, it reached a level of success that eludes even some of the most successful traditional video games. This was thanks to the game's beloved intellectual property, simple mechanics, real-world augmented reality gameplay, and perhaps most of all, its social nature," App Annie said in its latest reports.

Continue reading 'Pokemon GO generated an insane $950 million in 2016' (full post)

Nintendo Switch will have 'steady pacing of content'

By: Derek Strickland | More News: Gaming | Posted: 6 days, 12 hours ago

The Nintendo Switch's launch lineup is rather sparse: when the system releases on March 3, 2017, it'll launch with 12 games, and half of those are Japanese games. Nintendo has officially defended the lineup by promising that the Switch will have a "steady march of content" throughout 2017.



Nintendo America President Reggie Fils-Aime echoes the points I made in my recent video about the Switch launch games. The launch is just the beginning--not the final destination--and Nintendo will have an arsenal of unique and innovative games rolling out on the handheld-console hybrid throughout 2017 and beyond. Fils-Aime's words echo the promises of Nintendo President Tatsumi Kimishima, who promised that the Switch would have a "full software lineup" within its life cycle.


"Launch day is not the be-all and the end-all," Nintendo of America President Reggie Fils-Aime said in a recent interview with CNET. "It really is the steady pacing of content that continually reinforces for the people who bought into the platform why they made a smart choice, as well as what compels people who might be sitting on the sidelines to jump in. We feel we have this great ongoing march of content to motivate you to jump into the platform," the Nintendo President affirmed.

Continue reading 'Nintendo Switch will have 'steady pacing of content'' (full post)

Faraday Future stops factory construction to afford CES

By: Lana Jelic | More News: Technology in Vehicles | Posted: 6 days, 13 hours ago

At this year's CES, Faraday Future unveiled their highly anticipated electric vehicle - the FF 91. The FF91 is their first production vehicle, and the company plans for it to compete directly with Tesla.




However, the company is struggling with certain financial problems for a while now and although the production of the FF 91 is planned for 2018, we will see if the company will stick with that schedule.


The electric car has attracted a lot of interest, and the company announced that in only 36 hours they have collected 64,124 reservations.

Continue reading 'Faraday Future stops factory construction to afford CES' (full post)

Switch's paid online is made to attract third-party devs

By: Derek Strickland | More News: Gaming | Posted: 6 days, 15 hours ago

Nintendo's decision to follow in Microsoft's and Sony's footsteps and charge its userbase to play online via a new subscription plan was perhaps the most disappointing announcement to come out of the system's big reveal. Now Nintendo reveals the main reason it made this controversial move: to win over and attract more third-party developers.




Lack of proper third-party support is what killed the Wii U console. Nintendo wants to completely reverse this with its new Switch handheld-console hybrid, and has taken many steps to ensure that third-party developers have the tools and incentives they need to bring their games over to the platform. Nintendo ensured modern, scalable and flexible dev tools, APIs, and engines like Unity, Unreal Engine 4, and Vulkan are supported on the Switch. But that's not enough; publishers like Activision, Ubisoft, and EA are looking for more--they need a sure-fire mainstream demographic, and they need a "full range of ways to monetize their investment," which is where Nintendo's new "robust online environment" subscription plan comes into play.


"And then lastly, they look for a full range of ways to monetize their investment. And that's where having a robust online environment comes in. And again we are pushing the envelope, we're doing things differently, and we're working hard to make sure that environment exists. So as an executive for the company, I believe we're doing everything we need to, to create that environment for third parties. So far they're reacting extremely positively. Bethesda hasn't been on a Nintendo platform. A fully featured FIFA, that has not been on a Nintendo console in some time," Nintendo of America President Reggie Fils-Aime said in a recent interview with TIME.

Continue reading 'Switch's paid online is made to attract third-party devs' (full post)

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