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TweakTown News Posts - Page 8

First 'Captain America: Civil War' trailer hits the web

By: Ben Gourlay | More News: Celebrities & Entertainment | Posted: 3 days, 16 hours ago

With Disney looking beyond the eagerly awaited Star Wars sequel 'The Force Awakens', they've just dropped the new trailer for the first Marvel release of 2016 - 'Captain America: Civil War'.



Returning Chris Evans as Captain America as well as 'Avengers' cast members Robert Downey, Jr, Scarlett Johansson, and Anthony Mackie, the plot of the film has Cap going head to head with Iron Man.


'Captain America: Civil War' hits 3D and 2D cinemas worldwide in May 2016.

Continue reading 'First 'Captain America: Civil War' trailer hits the web' (full post)

BIOSTAR announces DirectX 12 ready GTX 950 for $199

By: Chris Smith | More News: Video Cards | Posted: 3 days, 16 hours ago

Brandishing 768 CUDA cores and 2GB of GDDR5 memory, BIOSTAR's GeForce GAMING GTX 950 is set up for DirectX 12 and 1080p gaming. With further support for NVIDIA PhysX and DSR technology, this new card will set users back only $199 off the shelf.




Outputs on this new product include four monitor support through dual-DVI, DisplayPort and HDMI, with NVIDIA-exclusive features on offer to improve user experience, including GeForce Experience, Dynamic Super Resolution (DSR), Multi-Frame SuperSampling, native PhysX acceleration and more.


Branded as DirectX 12 ready, this video card features an LED illuminated BIOSTAR logo with it's own 'Warship design'. More information can be found on BIOSTAR's GeForce GTX 950 here.

'Toddyhancer' graphics mod for Star Wars: Battlefront looks amazing

By: Anthony Garreffa | More News: Gaming | Posted: 3 days, 16 hours ago

Star Wars: Battlefront is already an incredibly gorgeous game, but it looks insanely awesome with the 'Toddyhancer' graphics mod applied to it - it looks like it's a blend of the movie and the game.




Without a video of the Toddyhancer graphics mod running, it's hard to judge - but the screenshots do it justice. Martin "Toddyftw" Bergman says that the graphics mod will slice 30-40FPS from your frame rate, so only those with the hardware chops capable of playing Star Wars: Battlefront with the Toddyhancer graphics mod enabled should try it.




There are many more screenshots available, on Bergman's Imgur account.

Just Cause 3 runs at 900p 30FPS on the Xbox One, so much more on PC

By: Anthony Garreffa | More News: Gaming | Posted: 3 days, 18 hours ago

It wasn't too long ago now that we reported that Just Cause 3 was rendering at 900p on the Xbox One, but now the frame rate has been confirmed at a 'solid' 30FPS. Just Cause 3 is running at 1080p on the PS4, and at much higher resolutions like 4K and beyond (and multi-monitor setups) on the PC.




The news is coming from NeoGAF user 'Death Metalist', where he posted his first impressions on Just Cause 3. He said: "For the most part it's a solid 30 FPS unless there is a really big explosion involved with physics stuff". He continued, teasing: "The game starts off pretty strong and pretty much throws you right in the mess of things while teaching you some of the mechanics. Literally within the first 10 or so minutes you'll get the wingsuit and tethering objects. I could only make 2 tethers and the maximum is 6 tethers. Of course, that's only possible by upgrading it thanks to your gear mods menu option, you do challenges to unlock crazy upgrades that concerns pretty much everything you use. Weapons, grenades, hook etc".


The best bit, is when he explained the draw distances and how big Just Cause 3 is, where he added: "The game has great draw distances on consoles and it seems to be a really massive place to wreck havoc in. So far this just seems to be a crazier, bigger and better JC2. There are 3 regions, 29 provinces, 130 settlements, 25 missions, 112 challenges, 40 daredevil jumps, 23 ancient tombs and a bunch of other collectibles".

Google brings Star Trek to life with 'Combadge' communicator prototype

By: Anthony Garreffa | More News: Science, Space & Robotics | Posted: 3 days, 19 hours ago

With Star Wars: The Force Awakens so close to release, Star Trek gets some love from Google in the form of the Combadge prototype. Fans of the franchise will see that the small wearable communications device from Star Trek was being worked on by Google in prototype form.




Senior VP of Search at Google, Amit Singhal, admits to being a huge Star Trek fan, and during an interview with Time, he revealed that he always wanted a Combadge-like device, which then saw Singhal and his team build a prototype. The device didn't get far in terms of escaping the prototype phase, but the black circular wearable did feature a speaker, microphone, power light and a button that looks like it activates communication, just like in Star Trek.


Google didn't go ahead with production on the device, but it's great to see Google thinking out aloud here - and even entering the prototype stage on a crazy device like this.

How to use Fallout 4's bottlecap glitch without depleting ammo

By: Derek Strickland | More News: Gaming | Posted: 3 days, 21 hours ago

Fallout 4's bottlecap glitch has certainly amassed riches for many post-apocalyptic adventurers, but like any convenient feature, the trick comes at a pretty steep cost. In this quick guide we'll show you how to get past that annoying flaw and reap the benefits of riches while keeping your hard-found ammunition intact.



Just about every Fallout 4 player has heard about the bottlecap glitch. For console players, this trick is an extremely handy way to rack up bottlecaps fast and buy out great legendary gear and ammunition. As bottlecaps pretty much fuel your enjoyment in the Commonwealth, having more caps than a recycling plant certainly boosts the game's fun factor.


While just about every games outlet has reported on the existence of the bottlecap glitch, I haven't seen any websites discuss the trick in detail or expose its caveats and trade-offs. Essentially the trick will rob you of your ammo if you aren't careful, making even the best weapons completely useless. A few times I've been caught with my pants down and without any ammo, and it often ends quite badly. Luckily, we have your back and show you how to avoid this frustrating after-effect so you can rob every vendor blind and grab near-infinite caches of caps, ammo and gear.

Continue reading 'How to use Fallout 4's bottlecap glitch without depleting ammo' (full post)

Chrome extension shields you from Star Wars spoilers

By: Sean Ridgeley | More News: Internet & Websites | Posted: 3 days, 22 hours ago

A new Chrome extension has surfaced that prevents you from being spoiled by what happens in the upcoming Star Wars: The Force Awakens film.




Essentially, when it detects any mention of Star Wars on a given site, almost immediately a large logo appears on top of the content and warns you that spoilers may be ahead. If you like, you can then proceed past the warning. If you can't see the movie opening day, or if you're worried about potential leaks beforehand, this is an effective if not overly aggressive tool to prevent the experience from being ruined or at least lessened.

Continue reading 'Chrome extension shields you from Star Wars spoilers' (full post)

AMD ends driver development for non-GCN Radeon cards

By: Sean Ridgeley | More News: Video Cards | Posted: 3 days, 23 hours ago

Coinciding with the release of today's Crimson Edition driver and Radeon Settings, AMD has ended driver development for non-GCN Radeon video cards. Series' affected include the Radeon HD 8000 (HD 8400 and below), Radeon HD 7000 (HD 7600 and below), Radeon HD 6000, and Radeon HD 5000.




AMD says the decision allows them to "dedicate valuable engineering resources to developing new features and enhancements for graphics products based on the GCN Architecture."

Continue reading 'AMD ends driver development for non-GCN Radeon cards' (full post)

Google Contributor reduces website ads for monthly fee

By: Sean Ridgeley | More News: Internet & Websites | Posted: 4 days ago

Google is preparing to launch Contributor, a service that sees you paying in $2-10 per month to see reduced advertising across all participating websites (millions).



Contribute $2/mo and you'll see 5-15% fewer ads; $5/mo and it's 15-25% fewer ads, and $10/mo will show 25-50% fewer ads.

Continue reading 'Google Contributor reduces website ads for monthly fee' (full post)

AMD Radeon Settings, Crimson Edition driver released

By: Sean Ridgeley | More News: Video Cards | Posted: 4 days, 1 hour ago

Announced back in early November, AMD has at last released its Crimson Edition driver along with Catalyst Control Center replacement Radeon Settings. In short, you get better performance and a drastically different interface with loads of new features.




Feature additions include enabling of LiquidVR (this marks the first driver to do so), asynchronous shaders support for more efficient GPU usage, shader caching support for reduced load times, lower CPU usage, and less stuttering and latency in game, low framerate compensation while using Freesync (when falling below your minimum refresh rate, juddering will be reduced or absent), various video enhancements, and plenty more.

Continue reading 'AMD Radeon Settings, Crimson Edition driver released' (full post)

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