Enemy Territory: Quake Wars
Version and / or Patch Used: Latest Steam Version
Timedemo or Level Used: Custom time demo
Developer Homepage: http://www.splashdamage.com/
Product Homepage: http://www.enemyterritory.com/
Enemy Territory: Quake Wars is the latest Quake incarnation to make it out of the iD labs and carries with it a fast paced experience that manages to place a good amount of strain on your graphics card.
We use a custom made time demo which shows a bit of everything and manages to give us a good solid benchmark for the graphics cards that we test.
Unfortunately the OpenGL gains we saw under CINEBENCH don't carry over to our OpenGL based game, Enemy Territory: Quake Wars.
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- Page 1 [Introduction]
- Page 2 [Test System Setup and 3DMark06]
- Page 3 [Benchmarks - CINEBENCH R10]
- Page 4 [Benchmarks - Half Life 2 (Episode Two HDR)]
- Page 5 [Benchmarks - Enemy Territory: Quake Wars]
- Page 6 [Benchmarks - Crysis]
- Page 7 [Benchmarks - Unreal Tournament 3]
- Page 8 [High Quality AA and AF]
- Page 9 [Benchmarks - 3DMark06 - XP]
- Page 10 [Benchmarks - CINEBENCH R10 - XP]
- Page 11 [Benchmarks - World in Conflict - XP]
- Page 12 [Benchmarks - Unreal Tournament 3 - XP]
- Page 13 [Final Thoughts]
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