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PlayStation blackout failed to cause 'significant change' in US Circana player counts or engagement

The planned PlayStation blackout/boycott campaign did not cause any real major change in US player counts or engagement, Circana analyst indicates.

PlayStation blackout failed to cause 'significant change' in US Circana player counts or engagement
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TL;DR: Circana's US data shows the late‑August PlayStation blackout did not meaningfully change player counts or engagement, despite online attention; Sony will keep selling digital copies via retailers and hasn't clarified if PS6 will include a disc drive.
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The PlayStation blackout apparently has not caused any real impact to player counts in the United States, according to data-tracker Circana.

PlayStation blackout failed to cause 'significant change' in US Circana player counts or engagement 3

In late August, enthusiast PlayStation gamers enacted a platform-wide blackout in an effort to send a message to Sony. From August 23 - 30, gamers would keep their PlayStation consoles off in protest of Sony's decision to phase out game disc production. On the surface, the campaign seemed to gather traction, amassing views on Twitter and a Reddit post with 4K comments.

However, data from US data-tracker Circana indicates that this may not be the case, and that most PlayStation users in the US, which is Sony's principal geography in terms of revenue, still turned on their consoles and played games. "No. There was no significant change at all in player count or engagement in our tracking," Piscatella said on BlueSky.

This may not be the end of consumer opposition that Sony faces over the unpopular decision, yet this opposition may hit a wall due to the simple fact that the key reason why Sony is actually adjusting its media production is carefully hidden; everyday gamers will never get to see the numbers that dictate Sony's decision-making, including the costs of disc pressing, printing of labels, and worldwide freight/shipping costs of the finished products.

Sony says that it will continue making digital formats of games available to retailers, indicating that there may still be a physical product sold in stores, possibly a code-in-a-box or some sort of smaller, more margin-friendly redemption token.

The company has yet to clarify whether or not the next-generation PlayStation 6 console will have a disc drive that plays PS5 game discs.

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Question #1

How does Circana measure PlayStation player count and engagement in the US?

Question #2

What exactly was Sony changing by phasing out game disc production?

Question #3

Could Sony’s retail copies become code-in-a-box or another redemption-based format?

Question #4

What costs are driving Sony’s shift away from disc production and how do they affect pricing?

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News Source:bsky.app

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About the author

Senior Gaming Editor

Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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