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Leaked footage shows what Avalanche's cancelled Iron Man game looked like

The footage, reportedly sourced from a PS3 dev kit, shows Iron Man flying and fighting with the fluidity of Avalanche's Just Cause games.

Leaked footage shows what Avalanche's cancelled Iron Man game looked like
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Tech Reporter
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1 minute & 15 seconds read time
TL;DR: Leaked PS3 dev-kit footage reveals Avalanche Studios' shelved open-world Iron Man game, showing Just Cause-style fast flying, destructible environments, and combat blending Batman Arkham-like melee with repulsors and gadgets. Disney cut time and wanted team expansion, leading Avalanche to cancel a project co-founder Christofer Sundberg called "really, really good.".
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Avalanche Studios, developer of Just Cause and Mad Max, was approached by Disney and Marvel around 2012 to build an open-world Iron Man game. The project was never publicly announced and was quietly shelved before it reached any kind of release.

Now, thanks to more than an hour of leaked footage from the cancelled Iron Man game, we can finally see what Avalanche Studios was cooking. The footage appeared on Reddit's r/GamingLeaksAndRumours and the Internet Archive, reportedly sourced from a PlayStation 3 development kit.

The footage is clearly unfinished and far from polished, but the DNA of an Avalanche game is visible throughout. Iron Man moves with the fluidity and speed that defined the Just Cause series, flying across large open environments and tearing through destructible buildings. Combat takes clear inspiration from the Batman Arkham games, with rhythmic melee exchanges blended with repulsor blasts, missiles, and other gadgets.

One of the more complete sections appears to be an unfinished E3 demo, showing more focused gameplay sequences designed to present the game in its best light. Before this leaked footage, the only public confirmation of its existence came from Avalanche co-founder Christofer Sundberg, who discussed the project in a 2022 interview with MinnMax.

Leaked footage shows what Avalanche's cancelled Iron Man game looked like 2

Sundberg explained that Disney wanted to cut roughly a year from the game's development schedule while simultaneously pushing for a significant expansion of the team. "It would have broken the studio completely," he said, describing the situation as company politics rather than any fundamental problem with the game itself. He added that he thought it was shaping up to be "really, really good" before it was scrapped.

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

What gameplay mechanics from Avalanche's Just Cause series are visible in the leaked Iron Man footage?

The leaked footage shows Iron Man moving with the fluidity and speed that defined Avalanche's Just Cause games, including fast, freeform traversal and flying across large open environments. It also demonstrates tearing through destructible buildings, reflecting Just Cause style high-mobility, large-scale environmental destruction.
Question #2

Does the leaked footage show open-world features like destructible environments and large-area traversal?

Question #3

What combat systems from the leaked build resemble the Batman Arkham games?

Question #4

Is there footage of the unfinished E3 demo segment, and what does it reveal about the game's state of completion?

Have a question about this content not listed here? Ask below and TweakBot will answer it.

Avalanche's cancelled Iron Man should not be confused with EA Motive's Iron Man game, which entered development in 2022 and remains in progress despite EA cancelling a separate Black Panther game last year. Four years on with no updates, a reveal for that project would be welcome, and the leaked Avalanche footage is a timely reminder of just how well Iron Man's mechanics could translate to an open-world action game when handled by the right studio.

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News Source:reddit.com

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About the author

Tech Reporter

Hassam is a veteran tech journalist and editor with over eight years of experience embedded in the consumer electronics industry. His obsession with hardware began with childhood experiments involving semiconductors, a curiosity that evolved into a career dedicated to deconstructing the complex silicon that powers our world. From benchmarking PC internals to stress-testing flagship CPUs and GPUs, Hassam specializes in translating high-level engineering into deep, unbiased insights for the enthusiast community.

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