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SAPPHIRE Nitro Radeon R9 380X 4GB Video Card Review

By: Anthony Garreffa | AMD Radeon GPU in Video Cards | Posted: Mar 3, 2016 10:24 pm
TweakTown Rating: 92%Manufacturer: SAPPHIRE

A Great Card for 1080p/1440p Gaming


The Radeon R9 380X is a great card that's priced perfectly for the 1080p/1440p gaming market, especially if you're aiming for 60FPS. We look at nothing less than 60FPS, and for this price you're able to achieve that for the most part.






Performance at 1080p


SAPPHIRE's Nitro R9 380X 4GB easily maintained 60FPS average throughout our testing at 1080p, with the exception being Thief, with 59FPS. SAPPHIRE nails the $249 price point with 60FPS average at 1080p, which is awesome.



Performance at 1440p


Being able to run Battlefield 4 at 2560x1440 and an average of 64FPS, we were pretty happy with these results. This beats out the competing R9 380X in the form of the HIS Radeon R9 380X IceQ X2 Turbo 4GB and its 61FPS average in Battlefield 4.




Most of our other games saw an average of 40FPS or so, but with a few tweaks to the in-game visual settings, you could easily hit 60FPS.



Performance at 4K (3840x2160)


We aren't criticizing the HIS Radeon R9 380X IceQ X2 Turbo 4GB for its 4K performance because you won't be buying this $249 video card for 4K gaming. But, we're looking at around 30FPS in Battlefield 4, and less in games like Metro and Shadow of Mordor. Adjusting the details to Medium, will push those numbers up closer to 60FPS, though.




Pumping up to 4K, we see just 31FPS average from the Nitro R9 380X. This isn't a card for the 4K market, so we can't judge it here. If we bumped the settings down to Medium (or so), then the SAPPHIRE Nitro R9 380X is easily capable of 60FPS average at 4K.



Performance at UltraWide (3440x1440)


My favorite native resolution: 3440x1440. In this 21:9 aspect ratio, we were able to achieve 60FPS average. That's pretty damn good considering we're running 3440x1440 on a beautiful game like Battlefield 4, and for just $249 - all completely silent.




The rest of our games needed a few details adjusted to hit 60FPS average, but even still - with the detail cranked up we had games like Metro: Last Light Redux at 30FPS, and Tomb Raider at 61FPS average.

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