PAYDAY 2 has now been officially confirmed to be headed to the Nintendo Switch next year as the community of 5.4 million gamers will plan to grow exponentially, this growth will begin when the g me is released on February 23, 2018.
PAYDAY 2 will be released on the Switch in Australia and Europe on the 23rd of February, followed by a North and South America launch on the 27th of the same month. First launched in 2011, PAYDAY 2 has gotten the attention of quite a few gamers, 16 milliuon copies of the game have been sold across SteamOS, Xbox360, PS3, PS4, Xbox One and of course PC. PAYDAY 2 has already appeared on Nintendo's website and has been labeled as "coming winter 2017", Nintendo has also given a small description of the game for those who have been living under a rock in the gaming community
"PAYDAY 2 is an action-packed, four-player co-op shooter where you rob banks and get paid. Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal Crime does pay - use your funds to customize your character with new skillsets that change the way you play and kit them out with their own guns and gear."
According to a report fron CNET which cited an email from Atari that they sent out today to consumers, the home console will be available to pre-order this Thursday. Since its official reveal in July, the Ataribox has been spotted in two variants, a wood-like appeal or a black and red modern finish.
The Ataribox will be featuring Linux and a custom AMD processor, making it usable for both mid-range PC titles as well as classic Atari games. It has been reported by the Verge that Atari plans on selling the console at a price range between $250 and $300 making it quite an affordable pick up for any fan of the old Atari games.
The concrete release date for the Ataribox is currently unknown, but as we come closer to Thursday we are more likely to acquire some information regarding the early next year release.
Over a year after the release of the Xbox One S and Xbox One X, YouTube has finally updated to allow streaming of the selling point of these consoles, 4K streaming.
Microsoft released their Xbox One S console as a step-up from the original Xbox One, the selling point being not only the ability to get close to playing games in native 4K but also to be able to stream video in 4K. Following the release of the Xbox One S was the Xbox One X, it was released this year and came with hardware upgrades but not until this update was rolled out to the two consoles couldn't stream 4K video.
It is quite surprising that it took until now for Microsoft to roll out this update to their consoles, considering 4K video streaming has been available on YouTube since 2015. More importantly, the option of having 4K video streaming as a service was a massive consumer draw point for the console which has been returned by Microsoft as a late update feature.
Elgato has officially released its new Elgato 4K60 Pro, which is being heralded as the first "consumer-priced" capture card capable of grabbing 4K video at the beautifully-smooth 60FPS.
4K 60FPS video capture isn't easy, so don't be surprised by the requirements of an Intel Core i7/AMD Ryzen 7 or better CPU and NVIDIA GeForce GTX 10/Radeon RX Vega series graphics card. Previous-gen 4K capture cards could only take in 30FPS, so the new Elgato 4K60 Pro is a step in a new direction for those wanting to capture 4K60 directly from the Xbox One X - at least for the games that run at 4K60.
Elgato makes the 4K60 capture nice and easy, with a 4K capture utility needed (and Windows 10 of course), an HDMI cable between your console and the Elgato 4K60 Pro, and that's it. Once you've got that, you can begin recording from your Xbox or PlayStation console.
Capturing 60 seconds of footage of Halo 5 running at 4K used roughly 500MB of space, so you'll want a HDD big enough to capture gigabytes of footage if that's your thing.
Xbox One X is now on the market for $499 in the US, with Phil Spencer doing the rounds with the media and teasing during an interview with Bloomberg that the company is working on a new streaming service.
Spencer told Bloomberg: "Microsoft will probably debut a streaming service that doesn't require a console for some types of content in the next three years". According to the report, Microsoft has been working on the streaming service for the last five years, but deemed it "too costly" and was never pushed into the market.
It's no surprise that Microsoft is working on a streaming service again, now that the Xbox family of consoles has grown by another three units since the original game streaming prototypes the company was working on over the last few years. We could expect a $20 a month or so per month cost for an Xbox streaming service, as Microsoft would have to price it against Sony's PlayStation Now streaming service, which lets gamers stream PS3 and PS4 games starting at $20 per month.
Microsoft has officially released its new Xbox One X console, with Xbox boss Phil Spencer talking with the media and had some pretty big words about the power of the Xbox One X.
Spencer said: "This is for the discerning connoisseur of gaming has a 4K television, [who] wants to see the absolute best visuals. This box is definitely targeted toward the customer that buys the most and plays the most".
Microsoft built the Xbox One X as a beefy upgrade and flagship console in the Xbox family, topping the 4K Blu-ray infused Xbox One S, and the original Xbox One console. Spencer said having multiple consoles on the market is all about giving gamers the choice, whether they want to spend $200 or $350 or $650 on a console.
It's a strategy that works, as Microsoft now has consoles for all users from 1080p TVs right up to the latest 4K and HDR TVs on the market. Microsoft is selling the Xbox One X for $499 in the US, with the console compatible with all existing Xbox One games and accessories, with over 130 games in the pipeline of receiving updates to take advantage of the additional horsepower inside of Xbox One X.
During its annual BlizzCon event, Blizzard confirmed that most of StarCraft II's content will be available for free (but not all of it).
Starting November 14, PC gamers can download and play StarCraft II's launch Wings of Liberty campaign as well as a smattering of co-op and multiplayer content for free. Not everything will be available for the low cost of nothing--Heart of the Swarm, Legacy of the Void, and Nova Covert Ops campaigns will be sold separately for $14.99 a piece, or bundled for $39.99.
"In other words, you can now play all of StarCraft II's multiplayer, every Co-op Commander, and the entire first campaign in the single-player story, for free."
Microsoft might be pushing the 4K buzzword in its marketing push for Xbox One X, but it's not all about that four kay... 1080p and 1440p are still a thing, and the Xbox One X will definitely have 1440p support but it's "coming soon".
Xbox One X will have system-wide support for 1440p, so you should enjoy your UI at 2560x1440, but now we need game developers to provide options for 1080p, 1440p, and 4K. The more I think about this, the more the consoles are becoming like PCs with multiple resolutions on offer. Xbox One X could eventually support variable framerate on FreeSync monitors, which would really underscore the Xbox One X over the PS4 Pro.
Speaking of the PS4 Pro, Sony has provided support for rendering at 2560x1440 and then upscaling it to 4K. The PS4 Pro supports 1080p and 4K output, meaning that if the PS4 Pro is connected to a 1440p display, it'll output at 1080p and then upscale to 4K.
Microsoft introduced their Kinect sensor for the Xbox, if you can believe it... 7 years ago, selling 35 million units in a time when Nintendo was killing it with their super-popular Wii console.
After a few years, Kinect 2.0 was introduced as a central part of the Xbox One, until gamers completely rejected it. Back in 2014, Microsoft stopped bundling Kinect with the Xbox One, and then it slowly died, and is now officially over.
Microsoft's head of Xbox Devices Marketing, Matthew Lapsen, said: "When we introduced Xbox One, we designed it to have the best experience with the Kinect. That was our goal with the Xbox One launch, but like all product launches, you monitor over time, you learn and adjust".
Microsoft is quickly ramping up to its release of its new Xbox One X console, with a new trailer hitting the US called 'Feel True Power'. There are a few games you might spot, with PC gaming phenomenon PlayerUnknown's Battlegrounds used in the latest Xbox One X teaser video.
The commercial aired on October 22, on the Xbox YouTube channel, and will be shown during the huge Season 8 premiere of The Walking Dead, and then during the Super Bowl 51 rematch between New England Patriots and Atlanta Falcons during NBC's Sunday Night Football.
Microsoft explained in a post on Xbox Wire: "The global campaign is designed to appeal to all gamers, taking the audience on an emotional roller coaster to elicit emotions like awe, excitement, fear, and passion. A call for gamers to feel the emotions of gaming in a way they may never have felt before. 'Feel True Power' represents that the experience isn't just about what you see, but also what you feel".