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Gaming Consoles Posts - Page 1

Sony's next-gen PlayStation 5 looks AMAZING in these new 3D renders

By: Anthony Garreffa | Gaming Consoles | Posted: Aug 23, 2019 @ 1:15 CDT

We first heard about Sony's new radical V-shaped PlayStation 5 in recent patents, and then a Codemasters developer came out and admitted - yes, the current PS5 developer kits do indeed sport the V-shaped design.

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Well now we have the great folks at LetsGoDigital providing some gorgeous 3D renders from the recent PS5 patent, with a closer look at the out-of-this-world design that Sony might be going with for the PlayStation 5.

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It even looks good standing up, and I'm sure that the PS5 will be stackable in case gamers want to buy (or have) multiple consoles.

Continue reading 'Sony's next-gen PlayStation 5 looks AMAZING in these new 3D renders' (full post)

Yes, the V-shaped PlayStation 5 dev kit is real says game developer

By: Anthony Garreffa | Gaming Consoles | Posted: Aug 21, 2019 @ 20:21 CDT

It was just yesterday that we reported on the V-shaped PlayStation 5 developer kit that was teased through a patent, and now game developer Matthew Stott has confirmed it.

Stott said in a tweet linking to the V-shaped PS5 that "it's a dev kit we have some in the office", referencing the new PlayStation 5. Stott says he has some in the office, meaning if he has a few that bigger developers would have the same if not many more.

Just how many PS5 developer kits are in the wild right now? I wonder if Sony will force him to take his tweet down, but the internet being the internet means it's here forever. It looks like the V-shaped PS5 is indeed real, let's hope that style continues through to the final design, because I think it looks rad.

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PlayStation 5 patent teased with V-shaped ventilation system

By: Anthony Garreffa | Gaming Consoles | Posted: Aug 20, 2019 @ 19:55 CDT

Sony hasn't fully unveiled its next-gen PlayStation 5 console just yet, but according to the latest news the company could use an interesting - and I think super kick ass V-shaped ventilation system. I'd want a futuristic PS5 with a V-shaped cooler if the PlayStation 5 is going to cost $1050 like rumors suggest.

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The new patent was applied for in May, and was registered by Sony on August 13 as an electrical device. The patent shows a V-shaped ventilation system on something that looks like a console. We can see an optical disk drive at the bottom, with what looks to be 5 separate USB (3.0) ports and a power button above them.

If this patent turns out to the be the PS5, the V-shaped ventilation system would be a nod towards the PlayStation 5... 5 = V in roman numerals. The V-shaped ventilation system (V for ventilation) and the massively beefy hardware inside of the PS5 over previous-gen consoles will need to be cooled in a much better way.

The last we heard on the PS5 is that its Navi GPU would be clocked at a high 2GHz, delivering GeForce RTX 2080 levels of performance. It has caused quite a stir, but with 8K video playback abilities, ray tracing included, and 4K 60FPS gaming -- did you think we'd get anything less?

PS5 rumor: GPU is nearly as powerful as RTX 2080, GPU clocked at 2GHz

By: Anthony Garreffa | Gaming Consoles | Posted: Aug 14, 2019 @ 20:18 CDT

A new rumor has surfaced and sounds exciting for the PlayStation 5, with rumored power that will see it being a fast as NVIDIA's GeForce RTX 2080 graphics card. Now that $1050 pre-order price on the PS5 doesn't seem so crazy.

Kimachi leaked the Oberon sample clocks, which is the APU being made for the PS5 -- where Gen2 has a 2GHz GPU clock. This would be quite the beast, pushing the GPU clock above the Navi 10-powered Radeon RX 5700 XT which sits at around 1900-1950MHz on custom cards that are now rolling in from MSI and SAPPHIRE.

Here, I have the purported PlayStation 5 with an RTX 2080-level GPU in Shadow of the Tomb Raider at 4K Ultra settings - if this is true, the world of 4K 60FPS opens up as I've been saying for a long time now. 4K 60FPS gaming is where next-gen consoles need to hit, and with RTX 2080 level graphics from a custom Navi GPU it'll happen in 2020.

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How fast does this make the PS5 in comparison to a bunch of graphics ccards, well I thought I'd do that for you with the above chart. I've put in another entry for the PS5 so you can see where it would fit in Shadow of the Tomb Raider at 4K, with some more results at 1440p and 1080p below. This is with the Ultra preset and no ray-tracing, no AA.

Continue reading 'PS5 rumor: GPU is nearly as powerful as RTX 2080, GPU clocked at 2GHz' (full post)

PlayStation 5 rumored to be unveiled on February 12, 2020

By: Anthony Garreffa | Gaming Consoles | Posted: Aug 13, 2019 @ 20:11 CDT

Sony has already talked about its next-gen PlayStation console, but we don't know when it will be officially detailed and officially called the PlayStation 5. I'm expecting it later this year, but according to new leaks the PS5 reveal will take place on February 12, 2020.

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The leak is from 4chan so prepare your salt shaker, with the post saying they had information from a "former senior marketing manager" in the PlayStation division. The post continues to say that the final planning is happening for the PlayStation Meeting 2020 event, which is currently schedule for February 12, 2020.

Sony will reportedly unveil the next-generation PlayStation 5 console on February 12, 2020 at this event, alongside the big push of PlayStation exclusives and sure fire massive hits in The Last of Us 2 and Ghost of Tsushima. Both of these games are going to be some of the best-selling games on PlayStation next year, so it makes sense for Sony to market these games heavily.

Not only that, but the 4chan leak talks about the "new investments" into the VR division, with "excellent results obtained in the last months after the numerous tests" on prototypes of the next-gen PSVR 2 headset".

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New NVIDIA Shield TV game console spotted in FCC filing

By: Shannon Robb | Gaming Consoles | Posted: Jul 26, 2019 @ 13:21 CDT

NVIDIA's newest Shield gaming console appears to be getting closer to making a public appearance.

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Eagle-eyed viewers have taken notice of the newest updated FCC filings for the new NVIDIA Shield Game Console (Model # P3430). The new NVIDIA shield per multiple FCC filings shows a new chipset labeled 'Tegra X1 T210 B01', which is a different model than the original Shield TV model, which was 'Tegra X1 A2'.

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'Rarest game EVER' on sale at $90,000 for the Atari 2600

By: Anthony Garreffa | Gaming Consoles | Posted: Jul 5, 2019 @ 22:38 CDT

I still remember buying an overseas copy of Grand Theft Auto III for my PlayStation 2 at the time as the "Hot Coffee" version was banned in Australia, so I imported it from New Zealand for something like $150 at the time. But that's about my limit... $90,000 on the other hand? That game better get up, clean my house, cook me dinner and do my work for me everyday, right?

Well, some collectors will happily pay $90,000 for a rare game like Extra Terrestrials -- yeah, the one that no one would remember from 1983 for the Atari 2600. A game released in the same year I was born is sitting on eBay for $90,000 and could be the rarest game in existence. A physical copy of Extra Terrestrials is so rare as it was one of the last games manufacturered for the Atari 2600 in 1984, as the wave of the huge video game crash of 1983 happened.

The seller on eBay is called 'gamewizard69' that explains: "the only confirmed private owner of this game right now", with the only other copy being in the PC Museum. It will come with the cartridge only, no retail packaging and is in an "acceptable condition". Yay, for $90,000 it can be all yours.

Gran Turismo dev: PlayStation 5 has power to super-charge VR

By: Anthony Garreffa | Gaming Consoles | Posted: Jul 3, 2019 @ 22:03 CDT

Sony won't be releasing its next-gen PlayStation 5 until sometime in the second half of 2020, and to fuel that hype in a big way Gran Turismo series creator Kazunori Yamauchi has said that the next-gen PS5 and its extra power will benefit VR.

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In the interview with GTPlanet, Yamauchi said: "The first thing that's going to be affected by more power is VR. I don't think that there's anything else that requires that much processing power. I really like VR; I'm one to believe in the possibilities of it, and it's very suited for a driving game. VR is something that really depends on the evolution of GPU power, and the hardware for it, like display devices even. It's something where you can never have enough computing power; there's always going to be that hardware limit, and that limit is never going to be high enough for us! Obviously, that's going to gradually improve over time and we'll make sure to follow that".

I don't think that the PS5 will use its extra power for VR in any first way at all, I think it'll be the instant possibilities of 4K 60FPS gaming and instant-loading games that will drive current, and future PlayStation console owners. I think the side effect of a next-gen PS5 and its huge horsepower upgrade will definitely fuel a new PSVR 2.0 headset, as the original PSVR headset was nowhere near the levels of the first-gen Oculus Rift and HTC Vive let alone the new Valve Index VR headset.

Microsoft scraps mid-grade Xbox, pushes ALL into Scarlett

By: Anthony Garreffa | Gaming Consoles | Posted: Jun 20, 2019 @ 23:26 CDT

In all of the hoopla of Microsoft's next-gen Xbox rumors and hype in the months leading up to E3 2019, the word on the street was that Microsoft was working on two next generation Xbox consoles -- Lockhart and Anaconda. Microsoft teased the crazy 8K-capable, 120Hz-capable, super-fast SSD, fully-decked Xbox at E3 2019 just last week.

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Lockhart was the lesser Xbox that would've delivered mid-grade performance (comparable to an Xbox One S), while Anaconda was the higher-end Xbox that we eventually saw take form into Project Scarlett at E3 2019. Well, the latest news since E3 2019 is that the lower-end Lockhart console has been canceled, and Microsoft has shifted its focus fully into Project Scarlett and the world of high-end console dominance.

According to Brad Sams at Thurrott: "Microsoft's current plan for its next-generation Xbox is to focus on Scarlett and all mentions of Lockhart, which was previously documented in several places, has now been scrubbed clean". Sams continues, walking into his own question of "what prompted the change in the strategy?" Sams adds: "Talking with various people inside and outside of Microsoft, here is my best conclusion as to why the device was removed from the roadmap".

He continues, with the larger chunk of explaining -- and I totally agree - the shift of focus from Microsoft fully into the higher-end Anaconda console. He said: "First, developers were having a harder than expected time creating next-generation games that spanned across two systems with various specs. As you might expect, developers were putting a focus on making games that would run well on the lower-end device first and then scaling them up to the higher-speced, Anaconda".

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