Global Giveaway - Win 1 of 3 ID-Cooling High-Performance Coolers, open worldwide until Dec 9

Gaming - Page 1803

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1803.

Follow TweakTown on Google News

Intel bundles free games with select Core i7 CPU's

Derek Strickland | Nov 18, 2015 5:09 PM CST

Intel has launched a new promotion that bundles three free games with purchases of select Skylake and Haswell Core i7 CPU's, including the anticipated Just Cause 3.

Intel bundles free games with select Core i7 CPU's

The Intel Enthusiast Game bundle emphasizes chaos and action, with over $100 of free games including Avalanche's upcoming open-world Just Cause 3, a copy of Valve's immortal shooter CS: GO, and premium credit for the free-to-play World of Warships game. After buying a qualifying Haswell or Skylake CPU, users can redeem their voucher at Intel's promo site. We're not sure if the keys are for Steam versions of the games, but likely so.

Qualifying purchases include the full range of Intel Core i7 Haswell CPU's from the Core i7-4770 S to the expensive Core i7-5960X, as well as the new Skylake Core i7-6700 and Core i7-6700K processors. Newegg notes that all keys must be used and redeemed by February 16, 2016.

Continue reading: Intel bundles free games with select Core i7 CPU's (full post)

Deus Ex: Mankind Divided gets significantly delayed

Derek Strickland | Nov 18, 2015 12:06 PM CST

Eidos Montreal today announced some disappointing news for Deus Ex fans: the newest entry, Mankind Divided, has been hit with a significant delay. Mankind Divided was originally planned to release in February, but has now been pushed back all the way to August to "exceed player expectations".

In a recent update, the devs revealed that Mankind Divided will now release on August 23, 2016, pushing back the game into a new quarter of 2016.

"Expectations for Mankind Divided are extremely high, and we not only want to meet those expectations but exceed them," said Eidos-Montreal studio head David Anfossi. "We're confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet your high standards. In order to achieve this, we need to move the release date of the game to August 23, 2016."

Continue reading: Deus Ex: Mankind Divided gets significantly delayed (full post)

PSN hack sees $500 debt, Sony promises refund then backpedals

Chris Smith | Nov 18, 2015 10:27 AM CST

A well-constructed post on Reddit by user 'serfbufo' has so far earned them three lots of Reddit gold and major support from the /r/gaming community. The topic at hand is a botched PlayStation network refund due to an account hand and unauthorized payments.

Serfbufo says that they have been in discussion with Sony over the past three months, something that began due to $499.1 of unauthorized charges being issued to a debit card. After being promised money back by Sony representatives at multiple occasions, in the end Sony has delivered only $230 in total back to this disgruntled user.

This hack has seen serfbufo contact Sony through live chat, phone calls and emails alike, with another claim being launched as you read this. There's no saying whether the full funds will be ever sent back, but it's obvious that this user is jumping through every hoop they can in order to win back what is rightfully theirs.

Continue reading: PSN hack sees $500 debt, Sony promises refund then backpedals (full post)

AMD bundles Star Wars: Battlefront with their Radeon R9 Fury cards

Anthony Garreffa | Nov 17, 2015 8:08 PM CST

Now that Star Wars: Battlefront is here, AMD has announced it is bundling the new first-person shooter from EA DICE with their latest Fiji-powered video cards, including the Radeon R9 Nano, R9 Fury and R9 Fury X.

AMD owners will be able to redeem their Star Wars: Battlefront key until January 31, 2016, when the promotion ends. AMD doesn't have an unlimited number of keys, with the chipmaker noting that the campaign period ends on January 31, 2016 or "when supply of Key Codes is exhausted, whichever occurs first".

In order to redeem your Star Wars: Battlefront key, you'll need to redeem it by February 29, 2016 at the latest, after which the AMD Unique ID you'll need to redeem your key will be invalid. You'll need to visit this site to redeem your key.

Continue reading: AMD bundles Star Wars: Battlefront with their Radeon R9 Fury cards (full post)

EA hires Ubisoft dev to make open-world Assassin's Creed-like game

Derek Strickland | Nov 17, 2015 3:33 PM CST

Not content with reigning over almost every facet of gaming, industry titan Electronic Arts has set its sights on conquering the open-world action genre that's currently dominated by Assassin's Creed.

EA hires Ubisoft dev to make open-world Assassin's Creed-like game

In order to make its own Assassin's Creed-style game, EA will use the prowess of ex-Ubisoft dev Jade Raymond who played a critical role in the Assassin's Creed franchise. Raymond joined up with EA earlier this year to found the Montreal-based studio Motive.

"We've never really operated in the largest genre of gaming, and that's the action genre," EA's CFO Blake Jorgensen said during a presentation at the UBS Global Technology Conference. "That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre."

Continue reading: EA hires Ubisoft dev to make open-world Assassin's Creed-like game (full post)

TZFix boosts Tales of Zestiria maximum framerate to 60

Sean Ridgeley | Nov 17, 2015 2:28 PM CST

JRPG fans rejoiced when they heard Tales of Zestiria was making its way to PC this year, the first game in the series to do so, but one of many similar titles in recent years.

It's a great port, too, except for the crippling 30 FPS cap. Fortunately, the community has come together to release TZFix, a tool that not only increases the maximum framerate to a much smoother 60 FPS, but fixes various issues, including stutter, Steam broadcasting, the aspect ratio in FMVs, the UI, and in the field, and the Field of View in the field as well. And then there are the feature additions of significantly increased character shadow detail, and a framerate counter with "instantaneous frametime" (not precisely sure what this means, but possibly a handy frametime graph for stutter detection and such).

You can download TZFix here. Most user reports indicate it's flawless though there are some concerning reports of specific issues as well. At least some of these are likely to be patched out at some point, but in the meantime, if you experience any issues, hit the sources below for information on workarounds and more.

Continue reading: TZFix boosts Tales of Zestiria maximum framerate to 60 (full post)

EA plans to make tons of new Star Wars: Battlefront games

Derek Strickland | Nov 17, 2015 1:14 PM CST

Star Wars: Battlefront has just been released, and EA is already teasing sequels. Big surprise, huh? We've known for a while that EA signed a 10-year licensing deal with Disney to make Star Wars games, and it looks like these titles will carry through the original trilogy and beyond.

EA plans to make tons of new Star Wars: Battlefront games

"We struck a licensing deal with Disney a few years back that's almost ten years in length," EA exec Blake Jorgensen said during a company presentation. "The game that comes out tomorrow, Star Wars Battlefront, is a traditional first-person style shooter game. Our goal is to make future Battlefront games as well as other style games around the Star Wars franchise, both on mobile as well as console and PC. It's a huge opportunity for us."

"We get access to all of the historical content as well as all the new content developed. The beauty of the Star Wars franchise is it's almost unlimited in what you can do with it," the exec continued. "We know Disney has done a great job with other franchises and we believe they'll do the same with Star Wars over time in delivering new worlds, new characters, new vehicles, all the things that make great video games. Our goal is not to make video games directly about the movies, it's to use the IP in the movie to make great, exciting games."

Continue reading: EA plans to make tons of new Star Wars: Battlefront games (full post)

Bethesda shipped 12 million copies of Fallout 4 for day one sales

Anthony Garreffa | Nov 16, 2015 10:43 PM CST

Last week we reported that Bethesda had secured a huge $750 million from Fallout 4, but this is because the company shipped some 12 million copies worth $750 million, but this number doesn't represent $750 million in actual sales.

Bethesda announced that it shipped 12 million copies for day one sales, or $750 million worth of the game. The developer is reportedly already shipping more copies of the game to retailers in order to "meet ongoing market demand". Bethesda Softworks President Vlatko Andonov said: "We're extremely proud of Todd Howard, Game Director at Bethesda Game Studios, and his experienced team of developers for their talent and dedication in creating this extraordinary game. Fallout 4 is a masterpiece in game development and storytelling, providing fans hundreds of hours of fun as they explore and are challenged by this fascinating, beautifully crafted world".

According to SuperData, Fallout 4 has been selling well through digital sales, too. SuperData says that 1.87 million units were sold digitally in the first 72 hours, 1.2 million of these were on the PC through Steam, while the rest were sold on the PlayStation Network and Xbox Live. SuperData's Joost van Dreunen said that $100 million in revenue was secured through digital sales, with van Dreunen saying that Fallout 4's success is proof that PC gamers don't "exclusively purchase games at a huge discount and instead prove themselves willing to shell out full price for select titles".

Continue reading: Bethesda shipped 12 million copies of Fallout 4 for day one sales (full post)

Fallout 4 Wasteland Survival Guide Part 3: Bobbleheads

Derek Strickland | Nov 16, 2015 7:17 PM CST

Bethesda has overhauled Fallout 4 in such a way that every SPECIAL stat is fantastic in its own way. Not only does each stat have its own balanced effect in-game, but they are now tied to a dynamic Perk tree, pretty much nixing all chances of being a "jack of all trades".

Fallout 4 Wasteland Survival Guide Part 3: Bobbleheads

It used to be that Fallout players could get away with pulling SPECIAL points away from a specific stat to fuel better ones, but Fallout 4 doesn't have a "dump stat" so to speak. Luckily the game still has bobbleheads, which are a must-have to round out and smooth your character's prowess. Whether you've skimped in Agility or pulled a ton of points away from Perception, our bobblehead guide will show you where each of these comical collectibles are hiding so you can shore up those rough edges.

Fallout 4 has 20 bobbleheads this time around, and you'll notice right away that these collectibles are a bit different. The SPECIAL bobbleheads--Strength, Agility, etc--all raise the specified stat point by 1. Bobbleheads like Melee, Repair, Science and Small Guns, however, give you extra perks. You can find the full range of effects and locations in our comprehensive checklist below.

Continue reading: Fallout 4 Wasteland Survival Guide Part 3: Bobbleheads (full post)

Fallout 4 game-breaking bug discovered, can corrupt save files

Derek Strickland | Nov 16, 2015 11:26 AM CST

Bethesda's massive open-world games often come with caveats, with bugs, glitches and performance hitches being the most common trade-offs. We've known for a while now that Fallout 4 has performance disparities between consoles and PC, but now users have spotted a quest bug that will crash the game across all platforms.

Fallout 4 game-breaking bug discovered, can corrupt save files

The bug was first reported on the Bethsoft Forums a day after the game came out, and is repeatable across PlayStation 4, Xbox One and PC. According to the post, the glitch is quite nebulous and hard to pinpoint. The most definite reports pinpoint the Monsignor Plaza and the C.I.T. Ruins as the exterior environments that trigger the crash, along with the Hunter/Hunted questline and some bits of the Boston After Dark quest path. Reports indicate that having the Nick Valentine quest Unlikely Valentine active will trigger the crash when visiting aforementioned areas.

Users are reporting various effects including simple crashes to desktop on PC and error messages on console, and even the more extreme corrupted saved data files. PC users are able to use Fallout 4's console commands to reset the affected quests via codes, so if you're having troubles be sure to scan the forum posts.

Continue reading: Fallout 4 game-breaking bug discovered, can corrupt save files (full post)

Newsletter Subscription