Sony's PS5 controller 'just works' on games using Steam input API

Valve added support for Sony's new DualSense Wireless Controller to the Steam Input API so you can use it to play Steam games.

@pumcypuhoy
Published Mon, Nov 23 2020 11:57 PM CST   |   Updated Thu, Dec 24 2020 6:31 AM CST

If you're one of the lucky ten people in your neighbourhood actually to score a PlayStation 5, you can now use your controller to play PC games through Steam. The latest Steam client update added full support for Sony's fancy new controller.

Sony's PS5 controller 'just works' on games using Steam input API 01 | TweakTown.com

Valve just rolled out a new update for Steam, which includes further controller support in the Steam Input API. Specifically, Valve added support for Sony's new DualSense wireless controller, including features such as the LED lights, the trackpad, the rumble system, and the gyro input. Best of all, developers don't have to do anything. Valve said the controller "just works."

Sony's DualSense controller won't work will all games, but it will work with a large portion of them. Basically, any game that supports the Steam Input API will get automatic support for the new controller.

If you're wondering why Valve would take the time to add support for Sony's new controller, it's because there's actually a huge player base that uses a controller on Steam. Valve said that in the last two years, the number of gamepad users on its platform has doubled. According to Valve's data, as much as 60% of Steam gamers have gamepads, and for some games, it can be as high as 90% of the player base.

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NEWS SOURCE:steamcommunity.com

Kevin is a lifelong tech enthusiast. His fascination with computer technology started at a very young age when he watched a family friend install a new hard drive into the family PC. After building his first computer at 15, Kevin started selling custom computers. After graduating, Kevin spent ten years working in the IT industry. These days, he spends his time learning and writing about technology - specifically immersive technologies like augmented reality and virtual reality.

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