Fall Guys explodes with 2 million copies sold, is Devolver's #1 launch

Mediatronic's indie sensation Fall Guys has taken over the gaming world, amassing more players than GTA V and selling 2m copies.

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Fall Guys is the latest gaming craze. It's taking over Twitch and it even had players than Grand Theft Auto V on Steam. Now Devolver confirms an absolutely massive sales milestone.

Fall Guys explodes with 2 million copies sold, is Devolver's #1 launch 35

Fall Guys has now sold more than 2 million copies on Steam, making it the best launch game in Devolver Digital's history of releases. These are absolutely astronomical sales figures for any game, whether it's AAA or indie. For reference, Final Fantasy 7 Remake sold 3.5 million copies in 3 days. It took Fall Guys less than a week to hit 2 million copies.

Here's how Fall Guys is stacking up against other indies:

  • Stardew Valley - 10 million (as of January 2020)
  • Hollow Knight - 2.8 million (as of February 2019)
  • Shovel Knight - 2.65 million (as of September 2019)
  • Dead Cells - 2.4 million (as of September 2019)
  • Fall Guys - 2 million copies (as of August 2020, 6 days after launch)
  • Untitled Goose Game - 1 million+ (as of December 2019)

The game is so popular that the developer, Mediatronic, is having trouble keeping up with server traffic. Fall Guys is also 100% free on PlayStation Plus right now, so be sure to grab it and give it a whirl. It's addicting, punishing, and extremely fun.

"It has been overwhelming and humbling to watch the launch and reception of Fall Guys. We're incredibly grateful to all of our players for their support and have big plans for the game in the future," beamed Mediatonic's Co-Founder & Chief Games Officer, Paul Croft. "We're thrilled by the response and can't quite believe how beloved our little jelly beans have already become!"

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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