J.J Abrams passes on $500 million due to Apple's HUGE attached string

J.J Abrams passed on a half-a-billion dollar deal with Apple due to major string attachment included in the deal.

1 minute & 15 seconds read time

J.J Abrams was presented with a half-a-billion dollar signing offer from Apple and declined it, essentially walking away from one of the largest production signing deals.

J.J Abrams passes on $500 million due to Apple's HUGE attached string | TweakTown.com

If you happened to miss the news last week, famous director J.J Abrams signed a huge deal with his production company Bad Robot Productions and WarnerMedia, the deal was reported to be worth about $250 million. The Hollywood Reporter is now saying that before this deal was signed Apple offered Abrams a staggering half-a-billion dollars to sign with them, but Abrams declines and here's why.

THR Claims that it was included in Apples contract that Abrams would be required to develop content exclusively for Apple and only Apple. Meaning that Abrams would have to drop all current work on projects that weren't Apple related. For those who don't know Abrams is currently partnered with Disney on the upcoming Star Wars: The Rise of Skywalker as the director. He is also partnered with Paramount for something new in the Star Trek series, and in video games he is working with Epic Games on brand new game titled Spyjinx.

Not to mention that Abrams is also working with HBO for a new sci-fi T.V show called Contraband as well as joining up for a superhero movie with Paramount called The Heavy. THR says there were "several factors" which caused Abrams company Bad Robot to decline Apple's offer, and that exclusivity factor was certainly a contributing one. Ultimately, THR says that the deal with WarnerMedia was "less about money" and more so due to the "larger opportunities".

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Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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