Google using StarCraft II AI to train its self-driving cars

StarCraft II is being used to train the best neural networks in the world.

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If I could only go back 20-25 years to when I was in primary school and my teachers telling me "gaming is useless, computers aren't the future" and show them this article. Yeah, StarCraft II is helping to train the most state-of-the-art neural network in the world.

A refresher course in what DeepMind AI can do in StarCraft II is shown in the video above, but why the hell is the game being used to train AI? Well, the StarCraft II AI that Google's DeepMind network is using is a type of algorithm called PBT or population-based training. PBT was designed by DeepMind for improving video game algorithms.

MIT Technology Review reports that PBT "takes inspiration from biological evolution, speeds up the selection of machine-learning algorithms and parameters for a particular task by having candidate code draw from the "fittest" specimens (the ones that perform a given task most efficiently) in an algorithmic population".

Matthieu Devin, director of machine learning infrastructure at Waymo, said in an interview with MIT Technology Review: "One of the key challenges for anyone doing machine learning in an industrial system is to be able to rebuild the system to take advantage of new code. We need to constantly retrain the net and rewrite our code. And when you retrain, you may need to tweak your parameters".

With countless companies in the self-driving car business, Waymo might have an edge tapping DeepMind AI -- something that was configured for a game that is now decades old. Full circle really.

Google using StarCraft II AI to train its self-driving cars | TweakTown.com
NEWS SOURCE:technologyreview.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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