Publishers set the prices of games sold on the PlayStation Store, former Sony Interactive Entertainment executive Gordon Thornton tells Insider Gaming.

Sony's decision to cut physical disc production has sparked controversy among the PlayStation faithful. The frustration has led to angry fans digging around Sony's financials and misinterpreting key data points, including digital/physical unit sales and revenues. With so much confusion floating around, it's important to pay attention when people in the know share info on industry dynamics.
Gamers are now getting more clarifications on how the digital PS Store actually works from higher-ups who used to work at Sony.
In a recent interview with Insider Gaming, prior SIE exec Gordon Thornton explains that publishers, not Sony, set the prices of games:
"Regarding allegations of monopolization and price manipulation, PlayStation operates on a buy/sell model where the publisher acts as the supplier. Because the recommended retail price is set directly by the publisher, Sony does not control these pricing structures, which counters claims of unilateral price fixing."
Given this, it seems possible and even likely that publishers want to end disc production as much as Sony does. Look at the move to GTA 6's $100 SKU, a portion of which is only facilitated by a +$20 content upgrade.

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That's not to say that digital will replace retail; Sony still plans to make games available at retailers "in digital formats only," indicating that some sort of physical object will be sold in stores. It's possible that Sony will sell paper codes in stores, not unlike PS Store gift cards.






