Battlefield V update has improvements for DXR, DLSS features

Battlefield V update has PC-specific improvements as well as DXR and DLSS improvements.

Published Thu, Apr 4 2019 8:29 PM CDT   |   Updated Tue, Nov 3 2020 11:49 AM CST

Battlefield V will soon receive its Tides of War Chapter 3: Trials by Fire Update #2 with developer DICE providing some update notes for gamers on what to expect in the upcoming patch.

Battlefield V update has improvements for DXR, DLSS features |

DICE has focused the update on Battlefield V's new battle royale mode, Firestorm, with tweaks amounting to improved interaction with safes, fixed visual issues, and making the Flare Gun usable while in water. The developer adds that other parts of the multiplayer of Battlefield V have been improved, with the team adding a soldier stance icon from single-player, which was a big request from players. DICE adds that "we've made multiple stability improvements, bug fixes, and some quality-of-life enhancements".

There are some PC-specific improvements in the new Battlefield V update as well, with concentration on DXR and DLSS features, and much more. Check out that full list below:

PC-Specific Improvements

  • Increased maximum ray count in DXR Ultra to improve reflection quality.
  • DLSS is now also supported in borderless mode.
  • Made improvements to DLSS sharpness.
  • Fixed an issue that caused the Customization screen to be darker than intended when having DX12 enabled.
  • Fixed a rendering issue that could cause graphical corruption when spamming various player actions.
  • Fixed a bug that would cause the game to hang if the player mashed all the keyboard and mouse buttons while in the key binding menu. The player that found this must have eaten too much pineapple pizza.
  • In Firestorm, opening the map and using the "scroll" button while inside a tank in the gunner position will no longer switch the selected tank gun as well.

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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