Detroit: Become Human sales to hit 3m & Quantic Dream expand

Quantic Dream expands to 300 employees in wake of 'Detroit: Become Human almost reaching 3 million units sold.

Published Jan 31, 2019 3:00 AM CST   |   Updated Tue, Nov 3 2020 11:49 AM CST
1 minute & 18 seconds read time

The PS4 exclusive title from Quantic Dream 'Detroit: Become Human' is reaching new sales heights, as the game pushes the 3 million units sold mark developers Quantic Dream plan to expand their studio.

Detroit: Become Human sales to hit 3m & Quantic Dream expand |

The news comes from GamesBeat where the sales numbers for Detroit: Become Human were revealed through an interview with Quantic Dream's CEO, David Cage. Cage said "Detroit is certainly a radical proposition for some people, but the most important thing for us was the amazing reception the game received from gamers, which has translated into our studio's biggest commercial success to date. Eight months following the release, we are closing in on 3 million units sold worldwide as an exclusive PS4 title. The game's commercial performance has been particularly noteworthy in Japan and across all Asia."

Cage continues and explains that not only is the PS4 exclusive title selling well, but it also is being well received by reviewers. Some websites even giving the title a 87% user score. All of this motivation rushing through Quantic Dream off the back of their efforts with Detroit: Become Human has caused the development studio to want to increase the total amount of employee's. Here is what Cage had to say on that matter: "Yes, we are right now hiring across all disciplines, from production and programming to game design and art. We are looking for talented people who want to work on very ambitious projects. The team was around 200 people at the peak of Detroit, so our objective will be to reach around 300 people."

In other news about Detroit: Become Human, at the start of December I reported on the game just moving past 2 million units sold, check out that story here.


Jak joined the TweakTown team in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science and space news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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