Thronebreaker gameplay shows blend of RPG and CCG

CD Projekt RED shows off Thronebreaker's unique blend of RPG and card game mechanics.

Published Fri, Oct 19 2018 6:32 PM CDT   |   Updated Sat, Aug 8 2020 10:29 AM CDT

CD Projekt RED recently showed off some snippets of in-game Thronebreaker footage ahead of its late October release.

Thronebreaker is an interesting game. Not only does it tap the popular Witcher universe's lore to tell an engaging dark fantasy story, it uses key RPG-driven cause and effect elements alongside Gwent gameplay. But unlike Gwent, Thronebreaker: The Witcher Tales is a standalone $30 singleplayer RPG without online multiplayer play, and it has some nifty strategy elements to boot.

The core gameplay is centered around Gwent card battles and sees a merge of RPG and CCG. There's RTS-like resource management and upkeep, exploration across unseen areas of the Witcher universe like Geralt's home of Rivia, and the aforementioned card duels. The trailer mentions a constant threat of treachery against Queen Meve and implies gamers will have to consistently make tough decisions that have certain ramifications--who's really your friend and who's a spy?

I'm curious to see if this is just the beginning of a new Gwent-style spin-off. Thronebreaker could just be the beginning of a long line of Witcher-themed experiences that supplement business development of core RPGs.

Thronebreaker: Witcher Tales launches on October 23, 2018 on PC via

Thronebreaker gameplay shows blend of RPG and CCG |

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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