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Cyberpunk 2077 developers need patience from fans

The original Cyberpunk developer says that fans need to be patient with the upcoming CD Projekt RED release.

@Jak_ConnorTT
Published Fri, Jul 13 2018 1:00 AM CDT   |   Updated Tue, Nov 3 2020 11:51 AM CST

Mike Pondsmith, the original creator of Cyberpunk has spoken out about CD Projekt RED's iteration of the game, he has told fans that patience will be their strongest virtue leading up to its release.

Cyberpunk 2077 developers need patience from fans | TweakTown.com

Back during E3, we reported on Mike Pondsmith discussing Cyberpunk 2077 with YongYea. It was revealed throughout this interview that Cyberpunk 2077 could be "a few years away." Now, Pondsmith, the lead designer for the project has sat down with IGN and talked about the progress the developers have under way. "We have an awful lot of stuff that we want to do, and it's going to take time to do it. And I'm hoping the fans are going to give us the time to do it."

Pondsmith continues and says that what he asks from the fans is time, space and privacy. As the developers and himself need time to go over the game and make sure it is as perfect as they dreamed. "The game we have right now is pretty damn close to what I would have built if I built it alone myself in a broom closet. I look at things in there and I just go, 'Oh my God, that's perfect. That's just downright perfect." Pondsmith seems quite happy with the current efforts the developer and himself have already made, but more importantly, coming at a game this size with the mentality of a perfectionist certainly should be respected. "But to get that kind of perfection does take time. It takes iteration."

For those that are not aware of the history of Mike Pondsmith, he was the creator and designer of the first ever Cyberpunk title which was released in 1988. The game created that much of an uproar it inspired other creators to make card games, mobile games and even written novels.

Jak's love for technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms. Instead of typical FPS, Jak holds a very special spot in his heart for RTS games.

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