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Bethesda is building Starfield to handle next-gen hardware

Starfield is next-gen in everything: single-player RPG, graphics, and more.

@anthony256
Published Mon, Jul 2 2018 10:31 PM CDT   |   Updated Mon, Oct 19 2020 8:18 PM CDT

Bethesda is hard at work on its next-gen franchises, something that includes the ambitious and still very mysterious Starfield, with the developer stepping into the step into space for the first time ever.

Bethesda is building Starfield to handle next-gen hardware | TweakTown.com

During E3 2018, Bethesda Game Studios executive producer Todd Howard teased Starfield would be a "next-generation, single-player game". During an interview with Eurogamer, Howard talked about what he meant in more detail, teasing: "[Next-generation] to us means two things. It does mean hardware and it does mean software on our side, and it also means gameplay - what does the next generation of epic single-player RPGs feel like to us?"

Howard added: "What systems we put it out on, what's the hardware requirements - [that's] still to be determined. We're pushing it. We're thinking very, very far in future so we're building something that will handle next-generation hardware. That's what we're building on right now, that's where our mind is, but that doesn't mean it wouldn't exist on the current systems as well".

Starfield is by and far a single-player experience, with Howard detailing a little more of what to expect from BGS: "I don't want to say yes or no to that, because I don't know what that means to you. It's different, but if you sit down and play it you would recognize it as something we made, if that makes sense? It has our DNA in it. It has things that we like. But it has a lot of new systems we've been thinking about for a while that fit that kind of game really well. We'll talk about it in the future".

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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