Lionhead dev: recreating Fable will be tough for others

Recreating Fable as we know it will be quite tough unless certain Lionhead veterans are involved.

1 minute & 32 seconds read time

Developers will have a hard time recreating Fable's magical charm without key Lionhead devs at the helm.

Lionhead dev: recreating Fable will be tough for others |

Even as Lionhead is now defunct, leading to the long awaited Fable Legends project being cancelled, Microsoft still owns the rights to Fable so the company could (and probably will) continue the IP in some form. But if Microsoft chose to do this they'd probably have a tough time bringing the series' distinct flair, style, and grace back to the gaming world without the help of ex-Lionhead veterans.

In a recent interview with The Daily Star, ex-Lionhead gameplay programmer Adam Langridge said a new Fable without Lionhead would be quite different. "We feel such a personal connection to that series. There are such a large number of key people - creative director Dene Carter, for example - whose vision crafted that franchise, and without those key people, you're going to have a very hard time recreating the same kind of Fable," Langridge said. "Their personalities permeated the games, you know? You could feel them in there like names through a stick of rock."

While it'd be tough to continue the Fable series as it was, Langridge wants someone to try it and would like to see the series continue on.

"It'd be very hard for another studio to make a Fable game like the ones we know now, but that could be seen as me dropping the gauntlet! Have a go! Go for it!"

Microsoft officially closed Lionhead Studios down in March 2016, leaving the entire studio without jobs.

"After much consideration we have decided to cease development on Fable Legends and are in discussions with employees about the proposed closure of Lionhead Studios in the UK. Additionally, we will close Press Play Studios in Denmark, and sunset development on Project Knoxville," reads the official announcement from early 2016.

The studio was best known for making the Fable series of games, which spanned almost a decade of hit sequels.


Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

Newsletter Subscription

Related Tags