Nintendo's new SNES Classic Edition uses the same cheap (well cheaper) internal components as last year's massively hyped NES Classic Edition, but costs 33% more.
The SNES Classic Edition costs $80 compared to its predecessor's $50, but you won't be getting any new snazzy or upgraded hardware with your purchase (you do get an extra controller and a great library of games though). In fact, the SNES Mini has the exact same budget internal guts as its 8-bit sibling, right down to the Allwinner quad-core R16 SoC and 256MB of SK Hynix DDR3 RAM--even the board is 100% the same.
This essentially means that the SNES Mini's 21-game library will likely be expandable via hacks and other such ROM trickery just like the NES Mini.
Here's what's inside the Super Nintendo Classic Edition:
- Allwinner quad-core R16 System-on-Chip
- Quad-core ARM Cortex A7 CPU
- ARM Mali400 MP2 GPU
- XPowers AXP223 Power Management Controller (PMIC)
- SK Hynix 256MB DDR3L SDRAM
- Spansion 512MB NAND Flash
I've been told by sources that both the NES and SNES Classic Edition consoles use recycled components found in unused Wii U gamepads, but I've yet to verify this information. I'm hoping to pick up a mini-console up for myself when the release tomorrow so keep an eye out for more coverage on the nifty little box.