Deus Ex: Mankind Divided patch fixes a slew of problems

Deus Ex: Mankind Divided patch fixes 21:9 issues, mouse sensitivity problems, and more.

@anthony256
Published Tue, Aug 30 2016 6:30 PM CDT   |   Updated Tue, Nov 3 2020 11:58 AM CST

Deus Ex: Mankind Divided is getting patched fast on the PC, with Eidos Montreal pushing out another patch that addresses various issues gamers have been having since launch.

Deus Ex: Mankind Divided patch fixes a slew of problems | TweakTown.com

There aren't any notable performance improvements with the new patch, but the mouse sensitivity issues have been ironed out, and 'various issues' with 21:9 setups have also been fixed. The patch for Deus Ex: Mankind Divided will roll out soon, but in the meantime here's a list of everything that has been fixed in the new patch:

  • Adjustments to the Mouse Sensitivity settings, which mean that you can now set sensitivity for the X and Y axis separately.
  • Increased range of Mouse Sensitivity settings.
  • Fixed an issue that could cause missing geometry in the Dubai level.
  • Fixed an issue with player movement and running on stairs and sloped surfaces.
  • Fixed various issues with 21:9 setups.
  • Fixed an issue where the "Unmark All" prompt would stay on screen.
  • Field of view setting now displays the angle used.

Eidos Montreal notes: "While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on older versions, we have made a Beta available on Steam, v1.0_build 524.6 and v2.0_build 524.7, that can be used to switch back to previous versions".

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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