Batman: Arkham Knight needs 12GB RAM on Windows 10 PC's

Despite its re-release onto Steam, Arkham Knight is still largely broken and inaccessible to a large portion of gamers.

@DeekeTweak
Published Thu, Oct 29 2015 1:00 PM CDT   |   Updated Tue, Nov 3 2020 12:03 PM CST

Although Batman: Arkham Knight has finally made its way back onto Steam, it looks like Warner Bros. hasn't made any actual progress in the last fourth months of tweaking--the game is still very much a mess on PC platforms, so much so that gamers will need a minimum of 12GB of system RAM in order to counteract Arkham Knight's huge performance issues.

Batman: Arkham Knight needs 12GB RAM on Windows 10 PC's | TweakTown.com

As soon as Arkham Knight was re-released on Steam, gamers started to realize that little to no actual improvements had been made. The latest Batman game still doesn't support multi-GPU Crossfire or SLI setups, meaning enhanced graphics performance is off the table. The game still doesn't play very well on Windows 7, leading to hard-drive paging issues during extended periods of play. But the biggest let down is that you won't even be able to play the game if you don't have at least 12GB of RAM.

"For Windows 10 users, we've found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience," reads an update from Warner Bros.

Digital Foundry also notes that the re-released version of Batman: Arkham Knight is pretty much the same version as the September update, noting that no significant changes or improvements appear to have been made. The caped crusader's sordid saga will likely continue as Warner Bros. scrambles to patch-up this PC catastrophe, and it might be another four months before any actual progress is made.

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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