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Magicka 2 developer: Vulkan API might be 'even better than DX12'

Magicka 2 developer says 'DX12 is a big improvement over DX11' and that Vulkan should have everyone very excited

Anthony Garreffa | May 20, 2015 at 12:46 am CDT (0 mins, 57 secs time to read)

During an interview with WorldsFactory, Pisces Interactive, the developer behind Magicka 2 talked about DirectX 12. The studio said that DX12 will have large improvements over DX11, but teased that the Vulkan API could be even better.

Magicka 2 developer: Vulkan API might be 'even better than DX12' | TweakTown.com

The studio said: "DX12 is a big improvement over DX11, it enables games to move to the next generation of graphics. But we're also eagerly awaiting the official release of OpenGL Vulkan, which might even be better than DX12. Currently we are only experimenting with the API's but we will of course support them eventually".

When it comes to the Xbox One version of Magicka 2, Pisces Interactive added: "Paradox has been focusing on PC only for many many years. And this is Paradox first game on the new generation of consoles so we start slow and begin with PlayStation 4. We will see if and when a Xbox one version would be possible. Currently we also have an exclusive deal with Sony".

The Vulkan API is exciting, but DirectX 12 is where all of the buzz lies. DX12 will be adopted by far more developers, but we could see some truly interesting things from Vulkan, too.

Last updated: Apr 6, 2020 at 08:43 pm CDT

NEWS SOURCE:wccftech.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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