GTA V update pushed out, will fix 'game progress loss' in GTA Online

GTA Online issues should hopefully be fixed with the update being pushed out right now.

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Grand Theft Auto V is breaking all sorts of records, but it's also breaking gamers' hearts by being problematic in GTA Online unfortunately. But it looks like those days could be behind Rockstar, with the latest patch hopefully fixing GTA Online's various issues.

GTA V update pushed out, will fix 'game progress loss' in GTA Online | TweakTown.com

A new update is being pushed out to GTA V that will address issues related to "game progress loss in GTA Online" and other various technical issues. The update is available for the PS3 version right now, with a title update being pushed onto the Xbox 360 version of the game tomorrow "at the latest" according to Rockstar.

The update should fix the issues we reported on a few days ago now, but Rockstar says with the exception of "some specific instances where players purchase a vehicle and the save does not occur due to a cloud save failure." A separate patch will be pushed out to fix those issues. The patch hitting GTA V will fix the following issues:

  • Fixes multiple issues causing character deletion or other loss of progress
  • Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
  • Fixes an issue causing the "replay" option to be locked out on certain jobs
  • Fixes an issue where a player would become stuck in the mod garage when respraying a Sanchez motor bike
  • Fixes an issue where the Player became stuck inside Los Santos Customs during Online tutorial flow.
  • Fixes an issue causing the loss of guns and ammo
  • Fixes issues causing GTA races ending early because of players spawning too far ahead
  • Fixes issues in Last Team Standing where sessions would not progress past the lobby
  • Fixes issues with network errors when joining Last Team Standing using Quick Job
  • Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages
  • Adjusts the monetary penalty for being killed in a One on One match
NEWS SOURCE:polygon.com

Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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