PS6 gen may have 3 systems: PS6S, PS6, and PS6 handheld with prices ranging from $350 to $1000

Leaker and chip industry informant Moore's Law is Dead estimates that Sony could offer three PlayStation 6 systems, including two consoles and a handheld.

PS6 gen may have 3 systems: PS6S, PS6, and PS6 handheld with prices ranging from $350 to $1000
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Senior Gaming Editor
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TL;DR: Sony's next-gen PlayStation lineup may include three models: a PS6 Lite and a PS6 handheld that both use the same 3nm Canis chip, and a PS6 full model with the beefier Orion chip from AMD.

New estimates indicate that Sony could offer three systems as part of its next-gen lineup, including a PS6 lite model similar to the Xbox Series S, a fully-fledged base PS6 model, and a high-powered handheld capable of playing native current- and next-gen games.

PS6 gen may have 3 systems: PS6S, PS6, and PS6 handheld with prices ranging from $350 to $1000 62

New estimates from Moore's Law is Dead attempt to price out Sony's new PlayStation hardware lineup for the 10th console generation. MLID guesses that Sony could release three hardware SKUs with overlapping chips and components, leading to a cheaper and lower-powered PlayStation 6 system.

The range of products could include the PS6 Lite and a PS6 handheld, both of which might leverage the same 3nm Canis SoC from AMD in an attempt to recycle chips between systems and fully utilize all stock of components. The big kahuna of the generation would be the main PlayStation 6 console that's believed to be powered by AMD's semicustom Orion APU.

As for pricing, that schema might look like this, as per MLID. Note that these prices include tariffs, and that it's believed that Sony has secured these BOM orders before the DRAM crisis hit the market.

10th gen PlayStation 6 hardware price estimates

  • PS6 Lite console (Canis APU) - $350 to $550
  • PS6 handheld(Canis APU) - $500 - $700
  • PS6 full model(Orion APU) - $700 - $1000
PS6 gen may have 3 systems: PS6S, PS6, and PS6 handheld with prices ranging from $350 to $1000 66

It's also possible that the Orion-powered PlayStation 6 console could have two versions, including a digital-only and disc-based version.

However, based on Sony's current business model, it seems likely that all PlayStation 6 consoles would be disc-less by default and require an extra optional purchase of a disc drive in order to play physical media. This could drive down per-unit MSRP costs for the devices.

As far as power profiles go, the PS6 handheld is believed to be more capable than an Xbox Series S and Nintendo Switch 2, but less powerful than a PS5.

In August 2025, tech expert Kepler_L2 mentioned that the PS6 handheld would be weaker than the current-gen PS5 console.

In November 2024, Bloomberg's Takashi Mochizuki reported that Sony had been prototyping a PlayStation handheld that was capable of playing native PS5 games.

Sony has yet to confirm official details about its next-gen plans, but PlayStation architect Mark Cerny has confirmed future technologies that will be included in the PS6, including AI-driven features powered by a tight-knit partnership with AMD.

AMD and Sony have joined forces to make Project Amethyst, a multi-year partnership that sees both companies innovating on their respective AI and upscaling technologies--FSR and PSSR--both of which will be built into new chips on a silicon level.

PS6 gen may have 3 systems: PS6S, PS6, and PS6 handheld with prices ranging from $350 to $1000 3

In the report, Cerny also indicated that the new PS6-level technologies could pave the way to a next-gen PlayStation handheld because the advancements can help lower power consumption.

"There's a multitude of benefits for this, including lower power consumption, higher fidelity assets, and perhaps most importantly, the synergies that Universal Compression has with Neural Arrays and Radiance Cores as we work together to deliver the best possible experiences to gamers."

New PlayStation tech (Project Amethyst)

  • Neural Arrays - Connects GPU Compute Units together for more performance through maximized efficiency
  • Radiance Cores - Built onto chip, handles ray tracing features, frees up CPU and offers "significant speed boost."
  • Universal Compression - Ambitious new tech that analyzes all data, and compresses all data where it can.
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Senior Gaming Editor

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Derek joined TweakTown in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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