NVIDIA announced DLSS 4.5 back in January at CES, where it launched in beta with DLSS 4.5 Super Resolution, introducing an advanced, powerful new Transformer model for upscaling that offered notable improvements in image fidelity and even detail for all GeForce RTX gamers. This was followed up last week with the arrival of DLSS 4.5 Dynamic Frame Generation and DLSS 4.5 Multi Frame Generation 6X for GeForce RTX 50 Series owners.

The new Dynamic Frame Generation mode represents a big step forward in the technology as it allows users to target a specific frame rate or set it to the maximum refresh rate of their display to get the most out of the motion clarity and smoothness that Multi Frame Generation delivers, with the number of additional AI-generation frames increasing to 6X. This week, NVIDIA has confirmed that with the latest NVIDIA App update, the full DLSS 4.5 suite of technologies has officially launched and exited beta.
And with the configurable DLSS Override feature in the NVIDIA App, DLSS 4.5 technologies are now available to enable in hundreds of PC games. And with that, NVIDIA has announced that DLSS support is now available in some new games, including the action game Samson, which features ray tracing.
Samson has launched with support for DLSS Super Resolution, Multi Frame Generation, and Ray Reconstruction, with DLSS 4.5 Super Resolution available via the NVIDIA App. NVIDIA notes that native DLSS 4.5 support is coming to the game in a future update.
DLSS 4.5 Super Resolution and Dynamic Multi Frame Generation support is also available in the new Greek myth-inspired survival crafting action game Dawn of Defiance, while DLSS 4.5 Super Resolution, Ray Reconstruction, and ray tracing have been added to Darkflow Software and Gaijin Entertainment's MMO squad-based shooter Enlisted, as well as the popular War Thunder.




