Giveaway: Win an MSI MAG Z890 TOMAHAWK WIFI II and MPG CORELIQUID P13 360

NVIDIA and Microsoft could reduce VRAM consumption in games by up to 90%

NVIDIA and Microsoft are collaborating to address the VRAM issue with graphics cards, and a new solution has recently been tested.

NVIDIA and Microsoft could reduce VRAM consumption in games by up to 90%
Comment IconFacebook IconX IconReddit Icon
Tech and Science Editor
Published
1 minute & 30 seconds read time
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs. This breakthrough enables high-quality textures with less memory, potentially making gaming more accessible and affordable.

Early tests of NVIDIA's Neural Texture Compression (NTC) and Microsoft's latest DirectX Raytracing 1.2 have revealed a big drop in VRAM consumption, possibly paving the way for games requiring less VRAM in general.

Neural Texture Compression takes advantage of NVIDIA's neural networks to compress and decompress game textures, which translates to files being reduced in size without them taking a big hit in terms of quality or visual fidelity. NTC has been tested by @opinali, who took to X to share his findings on using the new feature with Microsoft's DirectX Raytracing (DXR) 1.2. The DXR update includes what are called Cooperative Vectors, which enables GPU shaders to work in unison on small matrix or vector operations.

When Cooperative Vectors are paired with NTC it creates an extremely efficient compression/decompression mechanism that operates within DirectX 12. The result is a significant reduction in VRAM consumption. opinali explained in a series of posts that by enabling Cooperative Vectors and NTC the texture renders at 2,350 FPS, while disabling it, the performance drops to 1,030 FPS. More importantly, opinali found "NTC saves almost 90%," and explained that "textures can be 50% - 70% of VRAM used by games, so this is HUGE".

"In a real game considering bandwidth, GPU copy costs, cache efficiency... I bet NTC will be easily a net win in perf/FPS too," explained opinali

Currently VRAM usage in games is a major problem for gamers, as your typical AAA title is now requiring close to 12GB of VRAM to even function. Implementing technology such as NTC would mean gamers wouldn't have to fork out for higher VRAM graphics cards, and GPU-makers wouldn't have to spend on more VRAM modules per unit, meaning graphics cards in general would have a lower cost of production. This would reduce the average cost of a new graphics card, as VRAM modules are one of the most expensive components on the graphics card.

Photo of the ASUS TUF Gaming GeForce RTX 5070 Graphics Card
Best Deals: ASUS TUF Gaming GeForce RTX 5070 Graphics Card
Today7 days ago30 days ago
-$762.08 USD
$923.85 USD$799.99 USD
$1119.99 CAD$1119.99 CAD
$1119.99 CAD$1119.99 CAD
£988.42-
-$762.08 USD
$1099$1099
* Prices last scanned 4/16/2026 at 8:09 am CDT - prices may be inaccurate. As an Amazon Associate, we earn from qualifying purchases. We earn affiliate commission from any Newegg or PCCG sales.
News Sources:x.com and wccftech.com

Tech and Science Editor

Email IconX IconLinkedIn Icon

Jak joined TweakTown in 2017 and has since reviewed 100s of new tech products and kept us informed daily on the latest science, space, and artificial intelligence news. Jak's love for science, space, and technology, and, more specifically, PC gaming, began at 10 years old. It was the day his dad showed him how to play Age of Empires on an old Compaq PC. Ever since that day, Jak fell in love with games and the progression of the technology industry in all its forms.

Follow TweakTown on Google News
Newsletter Subscription