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id Software apparently is not trying to connect the Quake and Doom franchises together, at least with Doom: The Dark Ages.

It's been long-rumored that the modern iterations of id's shooter franchises--Doom and Quake--could be connected. Initial rumors of a new Quake game said it could have a female protagonist, and that Wolfenstein and Indiana Jones developer MachineGames was helping with the project. Speculation hinted at some sort of crossover between Doom and Quake, and the two have been connected by tenuous threads.
That hellish crossover hasn't happened, though, and apparently id Software has no actual intention of bridging the two franchises...at least with the latest game, Doom: The Dark Ages. In a recent episode of the PlayStation Podcast, id Software's Hugo Martin says that the Dark Ages' Cosmic Realm isn't meant to be a supernatural link between the two shooter series, despite the obvious inter-dimensional similarities.
"We've wanted to put the Cosmic Realm in the game for a while--I'm a big H.P. Lovecraft fan. It's just such a cool universe. It's loosely been connected--well not loosely--but it's definitely been a part of the id universe for a while. I'm not trying to connect Quake with Doom or anything, it's just Cthulhu monsters have always been a part of id's DNA. To be able to bring that too Doom is just exciting."
id recently unveiled the Cosmic Realm and highlighted all the new otherworldly areas and new enemies that players will fight, complete with a new hookshot-style weapon called the Reavershot.
Doom: The Dark Ages releases May 14 on PS5, Xbox Series X/S, and PC.