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NVIDIA's next-gen Turing GPU: Biggest Leap Since GeForce 256 (Page 5)

Anthony Garreffa | Sep 14, 2018 at 08:00 am CDT - 3 mins, 51 secs reading time for this page

Games That Will Adapt To YOU

One of the most exciting things that I heard about what AI inside of a GPU could provide us was the idea of a new type of gaming... a new way of experiencing games that is unlike no other and it's all done invisibly inside of your new Turing-based graphics card.

NVIDIA's next-gen Turing GPU: Biggest Leap Since GeForce 256 106 |

Some of the stories that I talked about with NVIDIA representatives excited me beyond words, and this is something I'll go into more detail on an upcoming Facebook Live video, but the future of gaming with AI powered features is the most exciting leap in the history of gaming. We're talking about AI that will define games, create totally new and unique playthroughs every single time. No two games would be the same when powered with AI.

One of the stories that really struck a chord with me was a future where we'll be playing games and have a situation like this: two enemies are in front of you in a game like Battlefield, maybe they're guards that are defending an entry into an enemy base. As you run towards them you take a shot at the guy on the right. The enemy on the left reacts to this situation in real-time, seeing his fallen comrade and then looks back at you with emotion in his eyes that you shot, and killed his mate.

You'll see the pain in his eyes and it'll be more real than any game before it, as it'll be completely dynamic. He could react emotionally and sporadically, running at you guns blazing and ready to do because the only friend he had in the world, was just murdered in front of him. He might dive behind cover and alert his other comrades, raising the alarm. He could dive to the ground and shoot out the light above you, turning around and shoot the light above him, and cover you in darkness making YOU react to the new situation.

Hearing these stories in Germany during the GeForce Gaming Celebration made the hairs on my neck stand up. I was excited about the future of PC gaming for the first time in a very long time. Not just because we're going to get faster graphics cards, or real-time ray tracing, but the future of games can be built on the foundations of NVIDIA's new Turing GPU architecture, Tensor cores and deep learning/AI technology.

The riffs back and forth with these NVIDIA employees continued, where I mentioned Left 4 Dead and its AI Director - which looks over the entire game from above and adapts the game to the situation of the gamers in the environment. The AI Director is already awesome, as you and your three other friends might be good at L4D, but not great - it will dynamically adjust the difficulty accordingly.

But if you're really good, the AI Director will increase the difficulty and the positioning of the major enemies like the Smoker, Boomer, etc. You'll find the game will get harder, and the hordes of zombies will increase if you're gaming together with three friends that are GOOD at the game, rather than just OK. But imagine using NVIDIA's fresh AI technology and having it all happen with 1000s of times the artificial intelligence, all in real-time.

We could be looking at reinvigorated horror games like Left 4 Dead powered by RTX and DL/AI technology, where games scale much higher and become scarily realistic in the way they feel. Games won't feel like games soon enough, they'll be realistic experiences and escapes from the real-world, so much so that I think we'll see a radical change to game ratings because no longer will they feel like crappy AI characters or NPCs in a game.

Imagine a new Resident Evil or another horror-style game where it adapts to you in real-time. Imagine a world where you have a horror game that has a 5-minute questionnaire before you play the game, and it asks you about all of the things you fear. Spiders... snakes... the girl that crawls out of the TV in The Ring... drowning... anything. Imagine that the game uses this, and adapts in real-time to scare the living sh*t out of you. This is all a possibility now, and all thanks to NVIDIA.

Rather, they'll have individual back stories and experiences that will drive their character (the AI or NPC in the game) and their decisions that THEY make in the game will be driven from how YOU play.

Think something like HBO's hit show Westworld... but in games. Amazing.

Last updated: Apr 7, 2020 at 12:34 pm CDT

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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