High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Under our AA and AF tests we can see that performance has dipped back slightly. Of course the numbers are still very strong, and the game remains very playable.
Metro sees a slightly bump at both resolutions, but nothing spectacular. Considering the 100MHz increase on both cores, we'd expect to see more than just a couple of FPS increase.
Just Cause 2 performance remains pretty much unchanged when it comes to overclocking.
Sleeping Dogs sees a couple of extra FPS at 1920 x 1200 and no change at 2560 x 1600.
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- Page 1 [Introduction and Overclocking]
- Page 2 [Benchmarks - Test System Setup]
- Page 3 [Benchmarks - 3DMark 11]
- Page 4 [Benchmarks - Unigine Heaven Benchmark]
- Page 5 [Benchmarks - Phantasy Star Online 2]
- Page 6 [Benchmarks - Lost Planet 2]
- Page 7 [Benchmarks - Just Cause 2]
- Page 8 [Benchmarks - F1 2012]
- Page 9 [Benchmarks - Metro 2033]
- Page 10 [Benchmarks - Dirt Showdown]
- Page 11 [Benchmarks - Nexuiz]
- Page 12 [Benchmarks - Sniper Elite V2]
- Page 13 [Benchmarks - Sleeping Dogs]
- Page 14 [Benchmarks - Far Cry 2]
- Page 15 [Benchmarks - Hitman Absolution]
- Page 16 [Benchmarks - Tomb Raider]
- Page 17 [Benchmarks - BioShock Infinite]
- Page 18 [Benchmarks - High Quality AA and AF]
- Page 19 [Temperature Test]
- Page 20 [Sound Test]
- Page 21 [Power Consumption Test]
- Page 22 [Final Thoughts]
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