This is one game that we did differently, as it does not feature a built-in benchmarking feature. When it comes to Battlefield 4, there are countless ways you can benchmark it. Some find a spot in the single player campaign which is easily repeatable, and use that. For our testing, we've chosen to use a 64-player online multiplayer server for real-time performance statistics.
We joined a 64-player map and played for five minutes using FRAPS, pulling our minimum/average and maximum FPS. We did this for each test, we run the game for 5 minutes at 1080p/1440p and 4K two times each. One time with Medium settings, and another with a custom Ultra preset (disabling AA). It's time consuming, but it gives us a perfect look into true real-world performance.
And again, this time with the Ultra preset.
Grand Theft Auto V
Metro: Last Light
Middle-earth: Shadow of Mordor
You can find our performance summary of all of our gaming tests later in the review.
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- Page 1 [Introduction, Quick Specs and Availability & Price]
- Page 2 [Packaging and Detailed Look]
- Page 3 [Card Specifications & Cooling Setup]
- Page 4 [Testing Method & Test System Configuration]
- Page 5 [Benchmarks - Synthetic (3DMark and Heaven)]
- Page 6 [Game Benchmarks (1080p)]
- Page 7 [Game Benchmarks (1440p)]
- Page 8 [Game Benchmarks (4K)]
- Page 9 [Performance Summary]
- Page 10 [Overclocking]
- Page 11 [Power Consumption and Sound Testing]
- Page 12 [Software]
- Page 13 [What's Hot, What's Not & Final Thoughts]
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