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I started my news posting with some Diablo 3 news, and I'm near the end with some more Diablo 3 news. Let's face it, we are all going to love it. Well, it seems as though Diablo 3's auction house will allow real-money trading (RMT) for items found in the real world.
The fact that this lets you trade in items and then "cash-out" to make some money, minus Blizzard's cut, caused Diablo 3 to clash with South Korea's anti-gambling laws. Blizzard sent Diablo 3 for approval, were rejected, re-submitted the game with this feature removed and it has been accepted.
But, we all know what that loot does to us, we want to find more... more, more, more. Just like Agent Smith said in the Matrix Reloaded, we all want more of it. But, will South Korean's still have that same lust for loot, if the monetary value is absolutely worthless? Where they can read on the Internet that other people have made X amount of money from Y item? Wouldn't it make them mad, bro?
Diablo 3 hitting the consoles has been a rumor for quite a while now, and unfortunately, that rumor is now fact. Blizzard admitted last year that they were experimenting with a console version of Diablo 3, but according to a tweet from a Blizzard community manager, Diablo 3 on consoles is all but confirmed.
A fan on Twitter asked "can you confirm or deny Diablo 3 coming to consoles?" with community manager "Bashiok" responding with "Yup. Josh Mosqueira is lead designer for the Diablo 3 console project". No more details or specifics were unveiled.
Now that news, I don't mind. As long as the game isn't like all other multi-platform releases where the PC controls suffer because of the slow movement of console controllers, and the slow response time of TVs, etc. But when Blizzard first revealed they were looking at bringing RPGs to consoles, director Jay Wilson actually said the game felt better in some ways with a controller, as opposed to a mouse and keyboard.
Our Mobile App of the Day is Fish Fury for iOS.
After taking over the rest of the world (and the App Store), the birds are heading towards one of the last piranha colonies. You are the only one who stand in their way!
Stop the bird invasion: eat 'em, ram them, slice 'em, whatever it takes to show 'em your 'Fish Fury'!
I've just moved house, and as most of you would know its hectic. The thing I hate the most? I haven't had any time to play Battlefield 3. Radeon HD 7970s are out, and it feels like they're here with a sole purpose to tease me. Like a lingerie model dancing in front of you and your hands have been cut off, you know what I mean?
Well, DICE's Alan Kertz has now come out and given some more information on a forthcoming Battlefield 3 update, and has had the following to say when asked the questions below, I've put his answers in bold.
- When asked if sniper rifles would be getting a fix in terms of their red dont/holo inaccuracy when trying to aim down sights: "Indeed"
- When asked if the game could get an RPG rocket that fired at real-life speed but with realist inaccuracy: "Generally I try to stay away from inaccuracy as a balance mechanic."
- When asked if there is any chance of the Support class getting Heavy Barrel option like in the beta: "Maybe on the clip based weapons. It would be an interesting choice for them."
(More in the full news post)
Our Mobile App of the Day is Tiny Tower.
Build a Tiny Tower and manage your bitizens that live there!
Tiny Tower lets you build a tiny tower and manage the businesses and bitizens that inhabit it!
- Make money to build new types of floors and attract bitizens to live and work inside.
- Special events and VIP visitors will earn you special perks as you build your tower towards the clouds.
- Customize the look and placement of each floor and the bitizens that live in them, and upgrade your elevator.
- See what is on your bitizens' minds by peeking at the "BitBook" virtual social network for your tower!
Tiny Tower is powered by Mobage, the best, free, social game network.
CES 2012: Mad Catz have just introduced a very interesting looking console controller. Enter the Mad Catz officially-licensed Major League Gaming (MLG) Pro Circuit controller for the Xbox 360. How is this different to any other controllers, you ask? Well, Mad Catz teamed up with Major League Gaming for one, and second, they engineered a high-end Xbox 360 gaming controller that must be not just seen, but used in order to appreciate.
It sports slip-deterring rubberized grips, a robust braided cable, and just looks beautiful. One thing that Mad Catz have changed up is that the directional pad and thumb sticks are, wait for it, modular. You can rip these puppies out and swap them around! If you like your Xbox 360-style controller, keep it as is. If you like the PlayStation 3-style (where the thumb sticks are side-by-side), then pull them out and change it. Feel like a cool kid? Well, keep it custom and do it your own way.
CES 2012: We RumorTT'd about this a few days ago, but speaking at a "roundtable with reporters" at CES, Sony's Kaz Hirai answered a question about the possibility of the PlayStation 4 being shown off at E3 later this year. Hirai said:
Andy (House) is absolutely right in that we are not making any announcements at E3. I've always said a 10-year life cycle for PS3, and there is no reason to go away from that.
Now, I'd like to go on record and call BS on this statement of a "10-year cycle", and at least bet we'll see a PS4 before the PS3 has been out for 10 years. Also, wouldn't it be perfect to pretend to let your guard down "hey guys, we're not teasing the PS4 at E3", while Sony are sitting there waiting for Microsoft to either unveil a new console, or hold off expecting Sony to not have anything.
Not only are new consoles needed because the current-gen consoles are ageing (we're in a Full HD era playing sub-HD games at sub-30fps), but Nintendo will catch up and even surpass them in terms of technological capabilities when the Wii U launches. What a slap in the face to the "HD gaming era" we supposedly entered. Sony and Microsoft need less than 5-year cycles, considering the tech pace smartphones and tablets are jumping at.
CES 2012: Sony's PlayStation Vita has been confirmed by Sony's Kuni Suzuki to arrive on AT&T's 3G network come February 22, 2012. The PS Vita is set to include the biggest software lineup in the history of the PlayStation, with the biggest amount of apps available to the device as it launches.
Both 3G and Wi-Fi connectivity are included, as we already know. The PS Vita will have two data plans with AT&T, with no term contracts. The two plans include 250MB and 2GB of data for $14.99 and $25 per month, respectively. Both plans will be month-to-month, which can really excite those who don't want to feel locked in with a 1- or 2-year contract.
Glenn Lurie, president, emerging devices for AT&T says:
The data plans for the PlayStation Vita will give gaming enthusiasts a convenient and seamless path to connect to a nationwide mobile broadband network while gaming on the go. We are looking forward to providing PlayStation Vita users the ability to experience a new era of portable gaming through wireless integration. This introduces an entirely new gaming experience, with access to popular social networking sites, right on the device.
As a huge, huge fan of original two Max Payne games, I can't help but think this is pure marketing speech here, but I have my fingers crossed anyway. VG247 had a quick quote from Remedy Entertainment's Oskari Hakkinen praising Rockstar's work on the new entry into the Max Payne series, Max Payne 3.
Rockstar threw a copy of Max Payne 3 over the Remedy, who made the original two games, to see if it lived up to the franchise, where Remedy said:
We've been blessed with being able to actually see the game and give some feedback. We've been meeting with Rockstar and looking at Max 3 - it looks absolutely phenomenal - the nice thing is we've been giving our feeling on the game but at the end of the day we don't have to do any of the heavy lifting, which is nice. Rockstar don't make bad games, so you already know it's going to be good. Just like we hope the Remedy brand is a seal of quality, you know that Rockstar's brand is a seal of quality. It's been nice to be part of the process, but we don't want to take any of the limelight. From what we've seen it's going to be absolutely fantastic.
CES 2012 - So as Jen-Hsun Huang gets into the gaming segment of their CES press conference, a FPS is loaded, and the camera for the big screen moves over to a couple of guys off to the side of the stage are connected via LAN, but it seems there are three actual players!
As the discussion continues, Jen-Hsun Huang starts talking smack to the two individuals, and asks them why are you getting hit so much, who is doing all that damage, who is doing all the PWN'ing on this match? While this is going on, the large screen was showing the odd man out's view of his screen, and the player in question was handing out punishment with little damage to his own character.
A few seconds later Jen-Hsun Huang spills the beans and informs the audience that he has enlisted the help of the World's top FPS gamer, Jonathan "Fatal1ty" Wendel! As you can see he was sitting in the audience with a lady holding his tablet as he delivered the pain to the other two LAN combatants.
One other cool thing about the time with Fatal1ty is when they brought him on stage. With the use of Splashtop on the Asus Transformer Prime, they booted Bethesda's latest title and even were able to take his level 27 character through a bit of dragon slaying in Skyrim. Of course it needed a base system to run from initially, but in the end, Fatal1ty discusses how flawless the feel and gameplay experience is with these devices...