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Gaming Posts - Page 306

Epic Games' "Cliffy B" says that new developers should make for PC

Epic Games' Cliff "Cliffy B" Bleszinksi B has just grabbed a huge crowd of developers at 2012's GDC, and told them how it is. He has said that when starting up as a developer, forget Xbox Live, PSN, iOS, Android and Windows Phones, and instead, create games for PC.




Cliffy B talked down Microsoft and Sony's way of treating indie developers, dismissed mobile gaming, and said that the PC was the only place to start. He only had a five-minute microtalk, but he went through it quite quick, according to Rock, Paper, Shotgun. He heavily emphasised the need to focus on PC, and jokingly suggested that they should use the Unreal Development Kit (UDK) to do it.


He also stated that early games will definitely suck, but added that persistance and passion were necessary for eventual success. He cited Rovio had made 50 games before they hit the big time with Angry Birds. Cliffy B did state that developers should move onto different platforms over time, but primarily said to stick with PC, and consider iOS if you can get the touch controls to work properly. The Xbox and PlayStation he still qualified with warnings that Microsoft or Sony may not give you the promotion you deserve.


He did give one quote at the finish, which is exactly how it should be:


Do it because you love it, but make sure you get paid.


Cliffy B - you're now, my hero.

GDC awards: Portal 2, Skyrim, Battlefield 3, Uncharted 3 are all big winners

Game Developers Choice Awards were held, with big winners for Valve's Portal 2, and Bethesda's The Elder Scrolls V: Skyrim. Skyrim walked away with non other than Game of the Year (GotY) award, which is quite the epic achievement.




Game of the Year had some serious competition, with Skyrim going up against Batman: Arkham City, Portal 2, Deus Ex: Human Revolution and Dark Souls. Portal 2 took home the most awards, with it winning Best Narrative, Best Game Design, and Best Audio. Battlefield 3 took out Best Technology, when when pitted against Crytek's CryENGINE 3-powered Crysis 2.


The event itself was hosted by Cliffy B, who you'll know from Epic Games. A full list of the nominees, and winners, is below. I've bolded the winners:


Game of the Year


Batman: Arkham City (Rocksteady Studios)

The Elder Scrolls V: Skyrim (Bethesda Game Studios)

Portal 2 (Valve)

Deus Ex: Human Revolution (Eidos Montreal)

Dark Souls (FromSoftware)


Best Narrative


Portal 2 (Valve)

The Witcher 2 (CD Projekt RED)

Bastion (Supergiant Games)

Uncharted 3: Drake's Deception (Naughty Dog)

Saints Row: The Third (Volition)


Best Game Design


The Elder Scrolls V: Skyrim (Bethesda Game Studios)

The Legend of Zelda: Skyward Sword (Nintendo)

Portal 2 (Valve)

Batman: Arkham City (Rocksteady Studios)

Dark Souls (FromSoftware)

Continue reading 'GDC awards: Portal 2, Skyrim, Battlefield 3, Uncharted 3 are all big winners' (full post)

Valve say they have no near-term plans for Steam Box, dreams across the world crushed

Rumors started floating around last week, thanks to The Verge, of a possible Steam Box from Valve. We all dreamt about it, and thought it could really change the gaming scene as we know it, but today those dream are crushed, as least in the short-term.




Kotaku spoke to Valve's marketing director, Doug Lombardi, where he has been quoted:


We're prepping the Steam Big Picture Mode UI and getting ready to ship that, so we're building boxes to test that on. We're also doing a bunch of different experiments with biometric feedback and stuff like that, which we've talked about a fair amount. All of that is stuff that we're working on, but it's a long way from Valve shipping any sort of hardware.


But, Lombardi did reduce to flat-out say whether Valve isn't working on a console. Stephen Totilo from Kotaku asked - "What you're saying is, there's definitely nothing coming any time soon, nothing at GDC or E3, but what you're not ruling out is the possibility that, hey, maybe some day Valve would make hardware", to which Lombardi responded with just "I think that's accurate".

Battlefield 3 to get three downloadable expansions, first one 'Close Quarters' drops in June

Battlefield 3 is set to receive some themed downloadable expansions, with the first one 'Close Quarters' arriving in June. The new expansions will feature new weapons, and vehicles that can be used across the entire game, as well as new multiplayer maps.




Console players are set to receive something quite new, with a rent-a-server programme, allowing them to run dedicated game servers that can be customized to their own rules and preferences, just like the PC players know and love. This is a first for any console shooter.


Close Quarters is as it sounds, focused on up-close-and-personal indoor infantry combat with verticality to the map designs. It drops on the PS3 one week early, includes 10 new weapons and four new maps. It has been described as "hectic and intense". The map was shown off at EA's GDC event, and featured a "swish-looking" office block called Ziba Tower, according to Eurogamer, with, my favorite: lots of glass to shatter.


The next add-on after Close Quarters will be called Armored Kill. This pack focuses on tank-based combat, and will offer the Battlefield series' biggest map ever and includes one new drivable vehicle for use in the game. No release date has been stated. The final add-on will be called End Game, where nothing is known about it, this is being kept top secret by DICE.

Continue reading 'Battlefield 3 to get three downloadable expansions, first one 'Close Quarters' drops in June' (full post)

Fibble: Crytek's first mobile game, powered by CryENGINE 3

Crytek's first game in the mobile universe is called 'Fibble - Flick 'n' Roll'. Crytek say that the game is a "highly engaging puzzle game" that "combines strategy with physics-based interactions" with vivid and highly detailed visuals.




CEO and President of Crytek, Cevat Yerli says:


Going mobile is an incredibly exciting step for us as a game development company. The way that people play games on mobile devices is a real blessing. This allows us to get back to our roots, experiment and focus our energy on creating great gameplay experiences while still keeping Crytek's high production values.


Whereas, General Manager Games at Crytek, Nick Button-Brown says:


With Fibble - Flick 'n' Roll, Crytek is aiming to surprise people with a whole new style of game as well as to make a big impact in the field of mobile entertainment. It will also give us a great opportunity to make a big splash with a whole new generation of players who've yet to play a Crytek game. We ourselves love to play games on mobile devices and we very much look forward to bringing our production values and skills to them.

Continue reading 'Fibble: Crytek's first mobile game, powered by CryENGINE 3' (full post)

EA pulls Simpsons game from iTunes, says its due to overwhelming popularity

EA have removed The Simpsons: Tapped Out from the App Store for a, well, weird reason. First up, an anonymous gamer posted on EA's help forum, asking about the game, and had a very interesting response from an EA representative:




To ensure current players have the best possible experience, we've temporarily removed The Simpsons: Tapped Out from the App Store to limit the game's server capacity to its current players and address connectivity and lag time issues.


So, EA removed The Simpsons: Tapped Out, because it was too popular? I was never the popular kid in school (contrary to popular belief from my flowing locks and eagle-sharp eyes, I look like a young Alec Baldwin), so I don't understand how this happens. EA predicts that players who have already downloaded the game will experience a smoother experience, with EA saying "actually, your experience should only improve as we work on a solution".


What I don't understand is, we're talking about EA here. Surely they have enough server bandwidth, or enough money to throw up some servers - especially as they saw the downloads ticking over from the App Store... obviously not, or there was an underlying issue with the game itself, and this is an easier way to fix it - rip it offline, fix it, throw it back and blame server overload issues?

Medal of Honor: Warfighter gets its debut trailer

EA have just released the first trailer to the Frostbite 2.0-powered first-person shooter, Medal of Honor: Warfighter. The trailer does look quite good, and features the glorious explosions and slow-mo one would expect from a first-person shooter franchise.



The trailer states that all pre-orders will be upgraded to the limited edition version, at not extra cost. At least there's no day-one DLC. Personally, I think EA should back away from the "here guys, you get limited edition upgrades for free", its almost like EA are telling you it's all good, you're getting something for free. I don't want anything for free, and I'm personally willing to pay $100 for a game that breaks boundaries, and isn't a formulaic first-person shooter.


The trailer does look cool, as I said, but with (what it seems) no in-game footage, it's always hard to tell. Will this look as good, or better, than its Frostbite 2.0-powered cousin, Battlefield 3? Only time will tell. It should look better than the next Call of Duty, that's for sure. The trailer also gives us a release date: October 23, on Xbox 360, PlayStation 3, and PC.

Continue reading 'Medal of Honor: Warfighter gets its debut trailer' (full post)

EA talks SimCity, PC-exclusive, and new trailer

GDC 2012: EA have just announced that SimCity will be named, well, SimCity. No numbers, no space, just SimCity. It's being made by Maxis, and is a PC-exclusive. Yes, you read those words right: PC-exclusive. EA/Maxis have thrown a trailer into the lions pit, aka, the Internet, and boy is it exciting me.



Maxis' goal is to create a vision o the game that includes more choice, while simultaneously making the game the most playful and most responsive one in the series. The game will be in 3D, and will offer online components, but the emphasis of this full announcement is on how much the spirit of the original games are to them, which is great.


Maxis stressed that everything you see in the game, is there for a reason, with greater emphasis on detail, and a greater impact from your sim-building decisions. You'll be able to interact with the cities of your friends, and for example, if your city pollutes, you could lower the air quality in your neighboring cities. SimCity also sports roads like I like my women: curvy. A city is not built on a grid, and now we have curvy roads, finally.

Continue reading 'EA talks SimCity, PC-exclusive, and new trailer' (full post)

Hawken gets an new gameplay teaser, free-to-play Mech combat has never looked better

We've talked about Hawken a few times now, and to keep you up to the latest, Hawken is a free-to-play Mech Combat FPS that will arrive on 12/12/12 and is bought to you by Adhesive Games and Meteor Entertainment.



The latest trailer shows some in-game, beautiful multiplayer mech combat. The game is looking insanely fun, and it's quite unbelievable considering it's free-to-play. Hawken hits the Xbox 360, PlayStation 3 and PC, the only thing to make it better would be some cross-platform play.


Maybe Hawken 2 will step it up a bit, and go from free-to-play to being on all three platforms, as well as the Steam Box, Wii U and Android/iOS-powered devices, where we can get some seriously slick new features (with the tablets being used as in-mech controls? Adhesive, listen up!).

Continue reading 'Hawken gets an new gameplay teaser, free-to-play Mech combat has never looked better' (full post)

Diablo III could see an April 17 release, D3's game director neither confirms, or denies this

Diablo III could be released next month, folks. So get your mouse, keyboard, souls and chairs ready, dump your girlfriends (or boyfriends), wifes, and say goodbye to your children. You'll be gone for quite some time, hopefully, by April 17, according to mmorphitalia (Italian).




They've claimed that Activision Italy has informed retailers that the region should expect Diablo III on April 17, which has prompted some retailers to put up pre-order boxes. is one of the retailers that initially ran with the April 17 release date, but have since changed this date to just "2012".


Game director for Blizzard, Jay Wilson, chimed in by answering questions regarding the rumored release date through Twitter. He was asked to confirm or deny the date, where he tweeted that he "cannot debunk or confirm" the proposed April 17 release date. This has of course riled up the entire Internet. Wilson did add one more nugget of info through Twitter, where @ChrisFW asked to comment on how close an announcement is on a scale of 1 to 10, with 1 being not even close, and 10 being imminent.


Wilson replied with a '9'.

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