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Gaming Posts - Page 3

Need for Speed Payback pre-order: 'exclusive tire smoke'

By: Anthony Garreffa | More News: Gaming | Posted: 5 days, 4 hours ago

EA is enticing gamers to pre-order their upcoming Need for Speed Payback, by offering the Platinum Car Pack alongside the beyond exciting new Exclusive Tire Smoke.




Exclusive Tire Smoke offers next generation smoke rendering technology that will require an AMD Radeon RX Vega or NVIDIA GeForce GTX 1080 on its own to render, as it uses the latest DX12 and Vulkan APIs. You'll also need Windows 10 to render it all, as there are 50 billion draw calls per second to render Exclusive Tire Smoke in Need for Speed Payback.


EA offering the Exclusive Tire Smoke in Need for Speed Payback advances the entire driving game market, as the tires are meticulously recreated from the real-world. The tires in Payback will spin the wheels so realistically that the smoke that is created is indiscernible from real life. You'll probably even smell the burning rubber.

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Project CARS 2: 4K 120FPS on single NVIDIA TITAN Xp

By: Anthony Garreffa | More News: Gaming | Posted: 5 days, 15 hours ago

Project CARS 2 is one of the best looking games made, and now that developer Slightly Mad Studios has lifted the NDA on the game, WMD2 members are now spilling the beans on the upcoming racing game.



NeoGAF members 'TheAdmiester' and 'Rayge' have shared new screenshots of Project CARS 2, but Rayge has also teased that his PC - rocking an Intel Core i7-6850K and NVIDIA TITAN Xp is running Project CARS 2 at 4K 120FPS when there's 8 cars on the track, but during demanding parts of the game - such as rain at night with reflections going crazy, he was still hitting 80-90FPS on Ultra settings.


This is damn impressive considering Project CARS 2 looks ridiculously gorgeous, and the fact that it's running at 4K, on Ultra settings, all on a single graphics card.

Continue reading 'Project CARS 2: 4K 120FPS on single NVIDIA TITAN Xp' (full post)

PlayerUnknown's Battlegrounds peak players beats GTA V

By: Derek Strickland | More News: Gaming | Posted: 5 days, 19 hours ago

Early Access sensation PlayerUnknown's Battlegrounds has now surpassed Rockstar's juggernaut GTA V in peak players on Steam.




PlayerUnknown's Battlegrounds has become a formidable force in PC gaming. The early access game has earned an impressive $100 million in three months, selling 4 million copies of its addictive battle royale survival sim on Steam. Not only has the game sold well, but players are sticking to the experience thanks in no small part to its online multiplayer mechanics.


Now PUBG creator Brendan Greene reveals his early access juggernaut is now number 4 out of Steam's top 10 all-time highest peak players, pushing GTA V to the number 5 spot. At the time of publication PUBG has an all-time high of 382,561 peak players versus Grand Theft Auto V's 360,761 peak players. We've compiled Steam's top 10 games in peak players in a graph below.



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Why Kingdom Hearts III took so long to develop

By: Derek Strickland | More News: Gaming | Posted: 5 days, 20 hours ago

What's taking Kingdom Hearts III so long to make? Game director Tetsuya Nomura finally explains what's going on.



Four years after the game's official announcement and 12 years since Kingdom Hearts 2's release on PS2, Kingdom Hearts III finally has a 2018 release window. According to Kingdom Hearts III game director Tetsuya Nomura, there's many reasons for this long development time, but there's one that stands out the most: KH3 migrated to a new engine mid-development.


Kingdom Hearts III was originally developed using Square Enix's proprietary in-house engine, but after a full year of work, company executives made the decision to move to Unreal Engine 4. This re-tooling to UE4, Nomura said in a recent interview with GameSpot, caused "extensive delays" as the game likely meant the game had to be built from scratch in the engine. This is very similar to EA forcing BioWare to use Frostbite to make its RPG games, leading to massive re-tooling and work.


Mr. Nomura goes on to say that the company pretty much had to make the decision to reset KH3's engine to Unreal Engine 4.


"There was a decision made to change to Unreal Engine 4. So we switched over to that. Unfortunately there was a bit of time that needed to be rewinded and started over. So there was a bit of a setback there, but it was a decision that the company had to make, so it was inevitable."

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Tekken 7's first DLC character is another crossover

By: Derek Strickland | More News: Gaming | Posted: 5 days, 21 hours ago

Tekken 7's missing classic Tekken characters may never step foot into the game.



As I predicted a bit ago, Bandai Namco has teamed up with other companies to bring more cross-over characters to Tekken 7. The first playable DLC character will be Geese Howard, the end boss from SNK's classic fighter Fatal Fury, and I expect the entire Tekken 7 season pass to be filled with more cross-overs.


Meanwhile many Tekken alums are still missing from the roster, including Julia, Ganryu, Anna, Baek, and even Zafina. As a long-time Tekken fan I'm a bit frustrated with this move--you can read more in our official Tekken 7 Review--especially since original characters are being sidelined for more promotional type characters. I personally feel that Akuma does not belong in Tekken 7's story canon, and players shouldn't be forced to use him to complete the story mode.

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Kingdom Hearts 3 release date confirmed for 2018 launch

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Kingdom Hearts III will release in 2018, Square Enix has confirmed.



Square Enix and Disney have confirmed a hard 2018 launch for perhaps the most anticipated release in the last five years--Kingdom Hearts III. We originally thought Kingdom Hearts III may not release until 2019, but Disney's D23 event shared the great news along with a brand new in-game trailer.


As per reveals during the event, Kingdom Hearts III will feature all new worlds including Toy Story, seeing Square Enix and Pixar working in tandem for the first time. The Toy Story segment won't follow the movies and will instead feature a "brand new story" that can "only be found" in KH3.

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Disney's new mobile AR headset plays Star Wars games

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Soon you'll be able to play Holochess and swing Luke Skyalker's lightsaber in AR.




Disney today revealed at its D23 event that it's making a smartphone-powered Augmented Reality (AR) headset that plays Star Wars games. The headset is being developed in conjunction with tech-maker Lenovo, who has built its AR skillset up while working alongside Microsoft on its fleet of Windows 10-powered Mixed Reality headsets, and works just like Samsung's best-selling Gear VR headset. Users will download games and apps to their smartphone, and slot in their mobile phone into the headset.


"We've been working on our own version of Augmented Reality. We teamed up with Lenovo and Lucasfilm to build our very own Augmented Reality headset. This device will let everyone experience their favorite moments from Star Wars like never before," said Mike Goslin, VP of Advanced Development for Disney.


"No you can play Holochess for real in your own living room. And you can bring epic battles to life, where X-wings and Imperial Walkers battle out in your living room. And we're just getting started."

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Nintendo spent $527m on research & development last year

By: Derek Strickland | More News: Gaming | Posted: 1 week, 1 day ago

Nintendo today released its 2017 Annual Report that highlights financial earnings and other interesting data, including total research and development costs for last fiscal year.




According to the report, Nintendo spent $527 million on research and development costs in Fiscal Year 2017 (April 1, 2016 - March 31, 2017), down 13.06% year-over-year, for both hardware and software endeavors across its entire platform ecosystem. The Kyoto-based console-maker notes that this R&D spend was used to help launch the new Nintendo Switch handheld-console hybrid along with a library of titles including The Legend of Zelda: Breath of the Wild, as well as a number of accessories and peripherals.


This investment also brought 14 Nintendo 3DS games to market, including Pokemon Sun and Moon and Super Mario Maker, along with a number of new 3DS hardware variants. The company even confirmed a new Quality-of-Live (QoL) device is in the works.


To get a better idea of how much Nintendo typically spends on research and development, I took a look at previous annual reports and compared Nintendo's R&D spend over the last six fiscal years. You can find the data below, along with a breakdown of R&D spend for this six-year period, and a quick bullet list of the things Nintendo just spend $527 million to make.



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Jotun is free on

By: Derek Strickland | More News: Gaming | Posted: 1 week, 2 days ago

Jotun, the celebrated Norse-themed indie from Thunder Lotus Games, is now available 100% free on




Today Thunder Lotus Games and GOG have teamed up to celebrate the pre-order debut of Sundered, the developer's new Lovecraftian Metroidvania scroller complete with hand-drawn animation just like Jotun. All users can pick up a free copy of Jotun without any strings attached--just sign in and grab the game from the front page or the official title page.


All pre-orders for Sundered get 10% off as well as a free copy of the game's soundtrack. Sundered is slated to release July 28, 2017, and you can find more about the game below.


More about Sundered:


Sundered is a horrifying fight for survival and sanity, a hand­-drawn epic from the ​creators of ​​Jotun. You play Eshe, a wanderer in a ruined world, trapped in ever­changing caverns teeming with eldritch horrors. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity. Resist or embrace.


  • Beautiful hand­-drawn art
  • Massive boss fights
  • Dynamic encounters against hordes of enemies
  • A mix of hand-crafted & procedural levels
  • Corruptible abilities
  • Multiple endings

Nintendo financials signal big comeback

By: Derek Strickland | More News: Gaming | Posted: 1 week, 2 days ago

Nintendo today published its 2017 Annual Report in English, highlighting various financial data and giving consumers, investors, and gamers a better look at the company's current market situation.




Nintendo's latest annual report is filled to the bring with interesting data. The brief chronicles Nintendo's performance across four different fiscal years in key metrics like net sales, operating income, total profits, profit per share, net assets, and more. FY17 was a successful year for the Kyoto-based console-maker, and the new Nintendo Switch handheld-console hybrid helped rally shares, net sales, and total profits to new heights. The Nintendo 3DS also did well throughout the year--to date the handheld has more than 66 million units sold.


I've prepared a series of graphs that illustrate Nintendo's year-over-year performance compared to three past fiscal years, and you can check them out below.



Continue reading 'Nintendo financials signal big comeback' (full post)