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Making his name in the Counter Strike 1.6 scene with his Ukranian team Natus Vincere, Starix made the transition into CS:GO with varying success.
Due to his low performance in the recent ESL Katowice CS:GO tournament, he has stepped down from the active CS:GO squad and will be taking up a position as a team coach and manager.
Tributes have started flooding in for this well respected professional gamer, with the 27 year old racking up an impressive 9,444 rounds played, 360 maps and 6,160 total kills in world-wide tournaments.
Sony has confirmed that it will re-release God of War III for the PlayStation 4 game console, and the new title will offer 1080p graphics. After being released a few years ago, God of War III was one of the most visually appealing game titles in the previous generation of game consoles.
God of War III originally was released in March 2010 for the PlayStation 3 - and is the latest game to be re-mastered for the PS4. Only a select few titles are being re-released at this point, but give gamers the chance to play the title with better hardware.
Sega is still best known for uber popular gaming characters such as Sonic the Hedgehog and the Genesis gaming console, but has struggled to compete in the current PC and console landscape. However, Sega plans to release 20 mobile games in the next fiscal year, though gamers can expect majority of the games available between April and September.
The game studio is building new hope around mobile gaming, yielding solid results: two games generate at least $4 million per month, with six other mobile titles generating $1 million within one month.
The company has focused more on internal game development, but is open to collaborating with third-party developers on new titles.
Clearly labeled as a "Kickstarter staff pick," a bunch of ex-Star Citizen developers are teaming up to reboot the age-old classic of Descent - labeling this title Descent Underground.
In a conversation with the project lead Eric Peterson he stated that "our team of ex Star Citizen developers are busy building our passion project" and their aim for this reboot is simple, "taking an old classic - keeping the flight dynamics and introducing a variety of game play like drilling through walls, team based combat, variety of ship types... all in AAA fashion."
With over $200,000 already raised of their $600,000 goal, you can gather a copy for yourself through a $25 investment - seeing 50% off the retail price alongside an in-game bonus.
Being built on the Unreal Engine, expect the game to be released in March 2016.
Hideo Kojima is infamous to gamers, with his name being attached to every single Metal Gear Solid game, until now that is. The infamous "A Hideo Kojima game" has been removed from the advertising images for the new Metal Gear Solid 5, and Metal Gear Solid 5: Ground Zeroes on Konami's website.
Effective on April 1, and reportedly not an April Fools prank, Kojima's name does not appear on Konami's updated list of corporate officers. He is, however, listed as an executive content officer and director of Kojima Productions. This is where it gets weird, as Kojima Productions looks like it isn't operating anymore, or at least the website is redirecting to the Konami website, with the Kojima Productions Twitter account being rolled into the Metal Gear Solid Twitter account. Furthermore, the Kojima Productions LA studio, set up in September 2013, has been renamed to Konami Los Angeles Studio.
Konami has talked with Eurogamer, where it said: "Konami Digital Entertainment, including Mr. Kojima, will continue to develop and support Metal Gear products. Please look forward to future announcements". Konami did elaborate, adding: "As we have already announced, we are shifting our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business".
Australia has been gathering more developer support as of late, seeing SMITE now support the land down under with their Esports Season 2015.
This tournament will be held as a combination of online and live events, seeing the finalists battle it out at PAX Australia and the winners earning a trip to Atlanta, Georgie for the SMITE World Championships 2016. The last World Championships involved a cool $2.6 million in prize money and is rumored to grow in future events.
If you're interested in signing up or checking out more information, head along to their official website. This free to play game is now another solid competitor to the already gigantic eSports titles like League of Legends and Dota2.
IEM Katowice saw teams duke it out for a slice of the $250,000 in prize money, with heavyweights Fnatic and Ninjas in Pyjamas taking on each other in the grand finals in front of thousands of screaming fans.
Fnatic took home the title 2-1 in the best of three series across De_Dust2, De_Cache and De_inferno. Their crown was certainly well deserved - losing only one map throughout the whole finals event.
The next large-scale event like this will be ESL One Cologne 2015 - held on August 22nd-23rd.
Something strange just happened: Microsoft has teamed up with Chinese giant Tencent to announce that they are bringing League of Legends to Windows 10. Firstly, where's Riot Games? Secondly, why wouldn't League of Legend work on Windows 10 by default?
There will also be other games connected to this partnership, with Cross Fire and Dungeon & Fighter delivered to the Windows 10 marketplace. Tencent will be offering a free upgrade to Windows 10 in order to reach "as many Chinese consumers as possible, as soon as possible". But with League of Legends now arriving on Windows 10, and Windows 10 running on "the broadest types of devices" according to the head of Windows, could we expect League of Legends on mobile devices in the near future?
We've heard rumors of Nintendo moving into the mobile market, but now the time has come: Nintendo has teased it has mobile games coming in the future. The news came from a talk between TIME and a few of Nintendo's top executives.
When it comes to Nintendo and its mobile future, the Japanese giant talked about free-to-play and in-game purchases. Satoru Iwata, the President and CEO of Nintendo, said: "Nintendo does not intend to choose payment methods that may hurt Nintendo's brand image or our intellectual property. It's even more important for us to consider how we can get as many people around the world as possible to play Nintendo smart device apps, rather than to consider which payment system will earn the most money".
The bigger question is, will Nintendo be designing games for mobile, or dedicated gaming hardware. Iwata added: "I have never intended to dismiss the entertainment experiences that people are enjoying on smart devices or any other media. On the other hand, my understanding is that, on smart devices, the main demand is for very accessible games which smart device users can easily start and easily finish. These are not necessarily the characteristics that people demand from games for dedicated video game systems".
Battlefield Hardline is now here, but we already know that it runs at 900p on the PS4 and 720p on the Xbox One, what we don't know is how it performs at those resolutions, and most of all - how does it look? Gaming Bolt is here to the rescue, with a great article comparing the two against the PC version of the first-person shooter from EA, DICE and Visceral Games.
We were promised 1080p at 60FPS back at E3 2014, but this obviously dropped very heavily before release. According to Gaming Bolt, the Xbox One version sees an average of 53FPS at 720p, while the PS4 manages 57FPS at the higher 900p resolution. Depending on the map being used, the performance went up on both consoles to a "consistent" 60FPS.
Here we have just two screenshots that compare the PS4 and Xbox One against each other, but the video and slew of other images do a much better job of comparing the two versions. As always, the PC version of the game demolishes the console versions - but that doesn't surprise you, does it?