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Gaming Posts - Page 3

The Division could see a post-release graphics upgrade

By: Anthony Garreffa | More News: Gaming | Posted: 6 days ago

The graphics in The Division have been watered down over the years since it was first revealed, almost to the point where anyone can tell that it has been downgraded. But now there's news that there will be post-release patches that will make the visuals better, but is that good enough?

 

 

YouTube channel 'Open World Games' has talked about this exact topic, as you can see in the above video. The graphics in The Crew were downgraded as well, yet another Ubisoft title by the way, with the graphics improving with patches. The Division on the other hand, is already capped at 30FPS because of the lackluster hardware in the Xbox One and PS4, but now we're having to wait for years before the graphics get to as good as they were in 2013.

 

 

The video above is the best example of this, which compares The Division from 2013, to 2014 and then into 2015. As time goes by, you can see that the visuals have been severely watered down. This shouldn't be new for anyone familiar with Ubisoft titles, as it has happened to the biggest games under their umbrella for years - including Watch Dogs, The Crew, Assassin's Creed, and many more titles.

Continue reading 'The Division could see a post-release graphics upgrade' (full post)

PS4 exclusive Until Dawn begins pre-loading, requiring 46GB HDD space

By: Anthony Garreffa | More News: Gaming | Posted: 6 days, 2 hours ago

Save the cheerleader, save your HDD space: PS4 exclusive 'Until Dawn' is now pre-loading, requiring some 46GB of the HDD space on your PlayStation 4 console.

 

 

Until Dawn is one of the few PS4 exclusives launching this year, especailly now that Uncharted 4: A Thief's End has been delayed into 2016. Until Dawn stars Hayden Panettiere of Heroes fame, as well as Peter Stormare who kicked some ass in Prison Break, and many other TV shows and movies. Where Until Dawn is new, is that it features an unpredictable and dynamically adaptive story, where gamers' actions within the game can have a huge impact on how Until Dawn pans out.

 

The developers explain: "Featuring innovative choice mechanics and the Butterfly-Effect Interface, gives players the chance to see the path of their story amid the thousands that are possible. Seemingly insignificant choices as well as huge moral dilemmas that will question your sense of fairness, good and evil, can have major unforeseen consequences. Using the power of the superior rendering capability of the Killzone Shadowfall Engine, and the power of the PlayStation 4 together with proprietary major enhancements in lighting, camera, and animation systems, Until Dawn brings emotional and credible performances of a talented Hollywood cast to life in its realistically terrifying environments".

Continue reading 'PS4 exclusive Until Dawn begins pre-loading, requiring 46GB HDD space' (full post)

Could Bungie be working on bringing Destiny to the PC?

By: Anthony Garreffa | More News: Gaming | Posted: 6 days, 23 hours ago

All signs are pointing to Bungie making Destiny available on the PC in the near future, with the developer hiring a "PC Compatability Tester". Bungie has the job listed on its website.

 

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The description reads: "The PC Compatibility Tester will evaluate PC hardware-specific features and ensure various systems work together across multiple PC configurations to provide a great experience". The developer is looking for someone that is "experienced and comfortable with building PCs from scratch".

 

Back at E3 2014, Activision Publishing CEO Eric Hirshberg teased three months before Destiny launched, that the PC version of the game was "something we're talking about and looking at very carefully". Earlier in 2014, Bungie writer Eric Osborne teased: "We have a lot of people who play on PCs. We have a lot of appetite to build that experience".

Continue reading 'Could Bungie be working on bringing Destiny to the PC?' (full post)

Pro Evolution Soccer 2016 will be 'just shy' of 1080p on the Xbox One

By: Anthony Garreffa | More News: Gaming | Posted: 1 week ago

Pro Evolution Soccer 2016 is yet another game that won't be running natively at 1080p on the Xbox One, with the European Product Manager on the game, Adam Bhatti, taking to Twitter to say: "Hi all, I want to update you on Xbox One resolution. We're going to be just shy of native 1080p, to keep FPS and game quality high #PES2016".

 

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It looks like the PS4 version of PES 2016 will be running natively at 1080p, while the PC version of the game will scale much higher - as always. The PC version of Pro Evolution Soccer 2016 requires a DX9-capable GPU, while there is no support for DX11 - very strange. You'll need a dual-core CPU and 2GB of RAM, while a quad-core CPU and 4GB+ of RAM are obviously recommended.

 

Pro Evolution Soccer 2016 will be made available for the Xbox 360, Xbox One, PS3, PS4 and PC on September 15.

NVIDIA partners with ESL, trying to win over new customers

By: Michael Hatamoto | More News: Gaming | Posted: 1 week ago

The Electronic Sports League (ESL) is teaming up with NVIDIA, contributing all GeForce GTX GPUs for PCs used in the ESL One event. The massive Counter-Strike: Global Offensive tournament features some of the best teams in the world competing for more than $250,000 in prizes.

 

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"GeForce GTX is our de facto standard for professional eSports events," said Ulrich Schulze, VP of pro gaming at ESL, in a statement. "CS:GO players require extremely high frame rates and as low latency as possible. NVIDIA GeForce GTX and G-sync technologies deliver on all fronts."

 

As eSports grows, with even more people viewing live and recorded streams over the Internet, it's a great opportunity for the NVIDIA logo to be prominently displayed. There were almost half a million people watching the tournament yesterday and there should be large amounts of viewers throughout the rest of the weekend.

Continue reading 'NVIDIA partners with ESL, trying to win over new customers' (full post)

Bethesda has high hopes for Doom multiplayer gaming fun

By: Michael Hatamoto | More News: Gaming | Posted: 1 week ago

It looks like Bethesda is looking forward to the launch of the latest Doom video game, and has high hopes for its entrance into multiplayer action.

 

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"It has some old school sensibilities but it is doing it in a very modern, fresh next-gen way," said Pete Hines, VP of PR and marketing at Bethesda, in a statement to MCV. "The multiplayer is not your traditional first-person shooter multiplayer. IT is not one shot and the other guy is dead, it is not about who has the fastest trigger finger or reactions."

 

Hines also said Doom could battle "toe-to-toe" against other "really big shooters," as the multiplayer dynamics offer "something you're not going to get from many other first-person shooters."

Continue reading 'Bethesda has high hopes for Doom multiplayer gaming fun' (full post)

Nintendo might greenlight movie adaptations of iconic franchises

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Throughout the decades Nintendo has been forced to reinvent itself in some capacity with every new generation, and now it looks like the Japanese gaming giant might make a dramatic change and open the doors to film adaptations of its beloved franchises like The Legend of Zelda.

 

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"Because games and movies seem like similar mediums, people's natural expectation is we want to take our games and turn them into movies," Nintendo's Shigeru Miyamoto said in an interview with Fortune. "I've always felt video games, being an interactive medium, and movies, being a passive medium, mean the two are quite different."

 

"As we look more broadly at what is Nintendo's role as an entertainment company, we're starting to think more and more about how movies can fit in with that," he added. "And we'll potentially be looking at things like movies in the future."

Continue reading 'Nintendo might greenlight movie adaptations of iconic franchises' (full post)

Take-Two: GTA V tops 54M units shipped, GTA series reaches 220M

By: Michael Hatamoto | More News: Gaming | Posted: 1 week ago

Grand Theft Auto V has topped 54 million copies shipped, with the Grand Theft Auto series reaching 220 million units, according to Take-Two Interactive. The disclosure was filed in a recent SEC report, with the game studio describing 2015 as "one of [its] best years ever."

 

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Instead of noting how many units have been sold, the number of units shipped describes shipments to game retailers. However, it's still an impressive accomplishment, as Grand Theft Auto one of the most successful game franchises - still unable to close in on Mario or Pokemon, but ahead of Call of Duty.

 

However, Grand Theft Auto could put pressure on Pokemon - which tallies close to 300 million - as there are new game updates and editors in the works.

Double your DualShock 4's battery life for just $5

By: Derek Strickland | More News: Gaming | Posted: 1 week ago

Want your DualShock 4 to last longer? The solution is simple--just swap out the battery.

 

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With a sleek feel and an innovative touchpad, the PS4's wireless DualShock 4 controller is arguably one of the best controllers in recent memory, but it has one problem: the power-draining lightbar. Although the lightbar is a nifty little feature that actually changes color to signal in-game interaction, most PS4 users would be happy to nix the light just to get some extra usage time before having to recharge.

 

The easiest solution is simply unscrewing the DualShock 4 and swapping out its stock 1,000 mAh battery and replacing it with this 2,000 mAh battery for just $4.32 which will double its battery life. Or you could spend $13 for Nyko's PS4 PowerPak.

Continue reading 'Double your DualShock 4's battery life for just $5' (full post)

PS4 exclusive Driveclub sells over 2 million copies so far

By: Anthony Garreffa | More News: Gaming | Posted: 1 week, 1 day ago

Evolution Studios, the developer behind PlayStation 4 exclusive Driveclub, has announced that they've sold over 2 million copies of the game. The studio has said that it reached the goal before the free trial version was offered through PlayStation Plus.

 

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The developer has also said that it will continue to support Driveclub for another year at least, with more DLC expected in the near future. Evolution Studios teased that there will soon be new features, modes, tracks, cars and even some "big surprises" announced soon. Monthly updates are on the horizon, with the studio to soon add fan-requested features such as fully customizable multiplayer lobbies, new difficulty options, more tracks, community events, extra photo mode options, fine tuning for drift mode, smarter notifications, and "a lot more".

 

Driveclub fans are already enjoying a Double XP weekend which is active on all 15 cars in the PlayStation Plus edition, with the Double XP weekend continuing until Monday, August 24.

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