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Gaming Posts - Page 3

GTA V maxed out on triple 4K monitors requires 14GB of VRAM

Exclusive: We are knee deep in our benchmarking of Grand Theft Auto V, where we've benchmarked it on various VGA cards at 1920x1080 (1080p), 2560x1440 (1440p), 3840x2160 (4K) and even 6480x3840 (triple 4K).




During our testing, we were pushing our VRAM usage up to around 7GB or so, but it was when we had our triple Acer XB280HK monitors in NVIDIA's 4K Surround that we saw something that had our jaws drop: 14GB of VRAM was being used. Yes, Grand Theft Auto V at maxed settings at 6480x3840 with anti-aliasing enabled has the game using 14GB of VRAM, and beyond.

CD Projekt Red announces that The Witcher 3 has gone gold

CD Projekt Red has announced that The Witcher 3: Wild Hunt has gone gold, with the finished code being sent off for mass manufacturing for retail copies of the game.




Adam Badowski, CD Projekt Red's boss said: "We worked so damn hard over the past three years to bring you this game. From the corrupt nobles in Novigrad to ancient monsters lurking in deep forests, to the bustling cities, colorful ports and breathtaking vistas; all the people, all the places -- we literally spent tens of thousands of hours to turn all that into an adventure that will kick your ass and make you want to come for more. The Witcher 3: Wild Hunt has gone gold and will soon be yours".


The Witcher 3: Wild Hunt will be released on May 19 for the Xbox One, PlayStation 4 and PC.

Grand Theft Auto V has hacked VR support for the Oculus Rift

Grand Theft Auto V has been out for just a few days now, and there's already some hacks out there that let Rockstar Games' open world title work on the Oculus Rift.



Official VR support is nowhere to be seen, but someone has played through a bike race in GTA V on the Oculus Rift DK2 headset with surprising results, as you can see above. In order to get it to work, you're going to need the Oculus Rift DK2 headset, vorpX, and of course - Grand Theft Auto V.

Continue reading 'Grand Theft Auto V has hacked VR support for the Oculus Rift' (full post)

F1 2015: 1080p on the PS4, 900p on the Xbox One, 4K and beyond for PC

We heard about F1 2015 when we reported on DiRT 4 yesterday, but it has been confirmed that F1 2015 will be spinning its tires on the PS4 at 1080p, and the Xbox One at 900p, both at 60FPS.




With F1 2015 being designed exclusively for the current generation consoles, it has allowed the studio to utilize the new graphics engine and handling model with much higher levels of detail. The visual side of the new graphics engine has been improved dramatically over the previous generation engine, thanks to the increased horsepower in the Xbox One and PS4.


Codemasters has teased: "F1 2015 marks an exciting new chapter for Codemasters and FORMULA ONE; it's a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June". The studio continued: "The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions".

Continue reading 'F1 2015: 1080p on the PS4, 900p on the Xbox One, 4K and beyond for PC' (full post)

Star Wars: Battlefront rumored for November on Xbox One, PS4, and PC

We heard previous rumblings about a November release window for Star Wars: Battlefront, to coincide with the cinema release of Star Wars: The Force Awakens, but it looks like November 17 might be the day.




According to Polygon's sources, we can expect Star Wars: Battlefront to be released on November 17, but we'll find out more information tomorrow at 1:30pm ET during the Star Wars Celebration that is still rocking along in Anaheim, California. EA has teased that gamers can expect more on Battlefront at that time, but someone has spotted the source code on the news page for the official site, which has gamers excited.


The source code teases: "The latest news and updates for Star WarsTM Battlefront . Available November 17, 2015 for PlayStation 4, Xbox One and PC".

Project Cars locked in for May 8 on Xbox One, PS4 and PC

After what feels like 50 delays, Slightly Mad Studios has announced that it will be releasing Project Cars on May 8. The studio had pushed it from April to mid-May, but now we have a solid release date.




Polygon reached out to Bandai Namco's US representatives to see which region the May 8 release date applies to, but they haven't heard back yet. With an original release date of November 2014, it was pushed into 2014, then into April, and then again into mid-May. With a May 8 release date, we are getting excited as that is only two weeks away.

Star Wars: Battlefront in-game render looks super impressive

As we get closer to the full unveiling and release of Star Wars: Battlefront, EA has decided it is a good time to begin teasing its upcoming title through Instagram.




Community Manager Mathew Everett has said that the above shot is an in-game model that will be included in EA's official Star Wars Celebration event tomorrow. He said: "Yes, this is an in-game asset rendered out for this early reveal". The detail on the character is quite astonishing, so if the game world itself can look anywhere near this good, we could have a contender for the best-looking game of 2015 on our hands with Star Wars: Battlefront.

AMD accidentally spills the beans on DiRT 4 through its latest drivers

With Grand Theft Auto V now here, AMD released a new Catalyst driver for it, but it looks like the company has slipped up and revealed Codemasters' DiRT 4.




DiRT 4 will reportedly use Codemasters' new engine that was featured in F1 2015, which will be launching in June. As for the accidental tease of DiRT 4, it came about in the latest Catalyst drivers as: "Dirt 4 : Poor performance may be experienced in some configurations".


As for the official announcement of DiRT 4, with E3 2015 right around the corner, I would expect that Codemasters will unveil the title in June, with its full push for F1 2015 at the same time.

French powerhouse organization 3DMAX closes its doors

Founded in December 2009 and seeing one world championship title, two CS:GO major tournament entries and over 100 awards won online and offline, the French powerhouse eSports organization 3DMAX has announced that their doors are closing as of the first of May, 2015.




Known for their prowess in the Counter Strike 1.6 and Global Offensive scenes, 3DMAX has been a staple at the top since their inception and has played a major part in assisting the rise of many world-class players such as Ladislav "GuardiaN" Kovács and Jacob "Pimp" Winneche.


This means that their Finnish CS:GO team is now homeless, asking any potential organizations or direct sponsors to contact them via email at

Continue reading 'French powerhouse organization 3DMAX closes its doors' (full post)

The end of a CS:GO season is here, player shuffling commences

What worked this season, what didn't work? Can we shed any dead weight and can we poach some of the best? All questions that many CS:GO teams ask within themselves at the end of a season in order to improve their performance.




With the end of the CyberGamer Premier league here and Team Streamline taking the title (securing $2670 into their back pockets), the team shuffling has commenced.


  • Karlo "USTILO" Pivac from Streamline joins Team Immunity
  • Kyran "dizzy" Crombie joins Vox Eminor as a substitute
  • Yaman "Yam" Ergenekon rumored to be leaving Team Immunity for Vox Eminor

Continue reading 'The end of a CS:GO season is here, player shuffling commences' (full post)

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