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ARC Raiders, THE FINALS, and Ubisoft game support confirmed for RTX Spark

NVIDIA's first wave of RTX Spark laptops are on track for a Fall 2026 launch, and early adopters can expect comprehensive PC game support on day one.

ARC Raiders, THE FINALS, and Ubisoft game support confirmed for RTX Spark
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TL;DR: NVIDIA's RTX Spark Windows on Arm laptops, featuring a 20-core Grace CPU and up to 6,144 CUDA cores, launch Fall 2026 offering AI capabilities and GeForce RTX 50 Series-level gaming. NVIDIA says day-one support includes Anno 117: Pax Romana, Arc Raiders, The Finals, and titles from many major publishers.
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The first premium Windows on Arm laptops powered by NVIDIA's new RTX Spark chip are set to debut later this year. Pairing a 20-core Grace CPU with integrated RTX Blackwell graphics with up to 6,144 CUDA Cores, RTX Spark laptops will arrive in thin and lightweight form factors with access to NVIDIA's full AI stack and the ability to run 120B parameter agents locally.

ARC Raiders, THE FINALS, and Ubisoft game support confirmed for RTX Spark 1

In addition to being built for the modern AI era, RTX Spark laptops will also deliver the PC gaming and content-creation performance found in GeForce RTX 50 Series-powered x86 laptops. Although NVIDIA hasn't provided any official benchmarks, the company confirms that RTX Spark laptops will power 100 FPS 1440p gaming with ray-tracing and DLSS, and offer creators seamless 8K video editing performance.

With existing Windows on Arm devices powered by Qualcomm's Snapdragon chips, PC gaming performance has been a mixed bag because games must run through an emulation layer and there's a general lack of native support for advanced rendering features. Although things have consistently improved since the first Windows on Arm devices hit the scene, gaming performance is set to reach a new level based on what we've heard from NVIDIA.

ARC Raiders, THE FINALS, and Ubisoft game support confirmed for RTX Spark 2

During a Gamescom 2026 pre-brief, the RTX Spark product manager reaffirmed that it's working with the biggest game studios and publishers to ensure some of the biggest games are optimized and working on day one. It confirms that Ubisoft's impressive ray-traced city-builder Anno 117: Pax Romana will be supported on day one, alongside Embark Studios' one-two competitive hits, Arc Raiders and The Finals.

In addition to these specific titles, NVIDIA confirms that the following developers and publishers are "on board" with their games for RTX Spark.

BeamNG, Capcom, CD Projekt RED, EA, Embark, Facepunch, Gaijin Entertainment, IOI, Konami, Krafton, Mihoyo, NC Soft, NetEase Games, Remedy, Riot Games, Saber Interactive, SEGA, Ubisoft, Epic Games, Wargaming.net, Warhorse, Xbox.

Frequently Asked Questions

Open a question for an answer from TweakTown's coverage of this news, or ask your own below.

Question #1

What gaming performance targets did NVIDIA claim for RTX Spark (resolution, framerate, and ray tracing/DLSS support)?

Question #2

Will RTX Spark laptops run games natively on Windows on Arm or rely on emulation, and how will NVIDIA address that?

Question #3

Which specific games were confirmed to be supported on RTX Spark at launch?

Question #4

Which major developers and publishers did NVIDIA list as 'on board' for RTX Spark game support?

Have a question about this content not listed here? Ask below and TweakBot will answer it.

NVIDIA also said this doesn't mean every game will get a native Windows on Arm build; the goal is to ensure drivers are optimized, and games deliver a great, seamless experience, whether via an emulation layer or native code. "The game should run, and it should run great," NVIDIA tells us. "And that's what our target is." This also includes working with Epic on Unreal Engine performance on RTX Spark, which is the engine that powers many modern releases. NVIDIA also confirms we can expect to hear much more about RTX Spark's gaming performance as we get closer to release.

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About the author

Senior Editor

Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

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