Gaming News - Page 1724

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 1724.

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Destiny: Full Sleeper Simulant guide, all quests revealed

Derek Strickland | Oct 7, 2015 4:37 PM CDT

Destiny's new The Taken King expansion has a nice offering of hidden secrets, but there's one puzzle that even Master Rahool can't solve: the mystery surrounding the ultra-rare Sleeper Simulant exotic fusion rifle. Destiny fans have been chasing the elusive gun for weeks, dedicating serious time and effort in the Destiny Reddit...and it looks like they've unlocked another clue.

Destiny: Full Sleeper Simulant guide, all quests revealed

The Sleeper Simulant is one of the most powerful guns in the game, but the dynamic quest on how to actually attain it has been shrouded in mystery. Little by little Destiny fans across the globe have chipped in to solve the mystery, leading to a galactic treasure hunt that's brought the community closer together. Gamers have even delved into Destiny's source code looking for answers.

Now another clue has been spotted, but the search continues. According to a new Reddit thread, a Guardian was able to trigger a new quest called "The First Firewall" on Earth's Cosmodrome region. This mission is just the first in a line of quests that is believed to end with the Sleeper Simulant as a reward.

Continue reading: Destiny: Full Sleeper Simulant guide, all quests revealed (full post)

Cyberpunk 2077 is 'far bigger than anything' CD Projekt Red has made

Anthony Garreffa | Oct 7, 2015 2:06 AM CDT

Now that CD Projekt Red is done with The Witcher 3, the studio is pumping more resources into Cyberpunk 2077, its upcoming sci-fi RPG. The developer is now beginning to talk more about Cyberpunk 2077, teasing that it's going to be absolutely huge.

Visual Effects Artist Jose Teixeira talked with MCV recently, where he said: "Cyberpunk is far bigger than anything else that CD Projekt Red has done before. Far, far bigger. We're really stepping into the unknown in terms of complexity and size and problems we encounter". He continued, saying that the scope of The Witcher 3 has really helped the studio with the open world of Cyberpunk 2077.

Teixeira added: "The Witcher helped Cyberpunk quite a bit, because the game got so big and so complex that it really taught us. We really didn't know what was going to happen. If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it. I have a lot of things that I want to change and do better the next time around, and I can guarantee that almost everyone in that studio has something that they go 'I did this this time, next time I can do it differently, I can do it better'".

Continue reading: Cyberpunk 2077 is 'far bigger than anything' CD Projekt Red has made (full post)

Halo 5 will have a 'much more sociable' story thanks to 4-player co-op

Anthony Garreffa | Oct 6, 2015 8:37 PM CDT

One of the biggest, if not the biggest Xbox One games coming out this year will feature 4-player cooperative mode. 343 Industries, the developer behind Halo 5: Guardians, has said that the 4-player cooperative mode for the single-player side of the game can be controlled by other gamers, or by AI.

343 Industries says that it wanted to tell a "much more sociable" story, with the developer continuing: "We were winding down on Halo 4 and thinking about moving to a new console, and we had already planned some of the technological upgrades that we wanted to make to the engine. And early on we started talking about the types of stories that we wanted to tell and the experiences that we wanted to create, and we really wanted to focus on a much more sociable experience, especially in our campaign".

While cooperative play isn't new to Halo, the studio acknowledges that past Halo games didn't really do it well, in terms of gameplay and story. Executive Producer on the game, Josh Holmes, added: "I think co-op has always been a big part of Halo's campaign, but in the past it's sort of been treated as a completely separate experience, where you just have three other clones of the Master Chief running side by side. The narrative breaks down. One of the big creative goals that we had for Halo 5 was to bring that into focus and support it through the story".

Continue reading: Halo 5 will have a 'much more sociable' story thanks to 4-player co-op (full post)

Ubisoft announces Far Cry Primal set in Stone Age, coming 2016

Derek Strickland | Oct 6, 2015 2:12 PM CDT

Ubisoft has finally unveiled the specifics around yesterday's mysterious teaser, and it really is a Far Cry caveman survival sim...well sort of.

The game is officially called Far Cry Primal and takes place during the Stone Age era where giant mastodons and saber-toothed tigers roamed open expanses. Players will take the role of Takkar, a grizzled hunter that happens to be the last survivor of his clan. The goal of the game is to simply survive--but in a world where everything has teeth the size of your leg, that's easier said than done.

The reveal trailer shows off spears, bows and clubs as the major weapons, taking players back to the barebone basics of a cruel prehistoric world. "This isn't the Stone Age you thought you knew. This is the Stone Age with irreverence and mayhem. This is the Stone Age by Far Cry," Ubisoft says.

Continue reading: Ubisoft announces Far Cry Primal set in Stone Age, coming 2016 (full post)

'Tobiwan', Soe and 'Maelk' to headline MLG $500,000 2015 World Finals

Chris Smith | Oct 6, 2015 8:27 AM CDT

If you're wondering about the star-studded commentary line up for Major League Gaming's (MLG) 2015 world finals, wait no more! As announced in a recently issued press release, big names such as Toby "Tobiwan" Dawson, Jacob "Maelk" Toft-Andersen, Austin "Capitalist" Walsh, Soe Gschwind and more are set to take the stage.

Alongside these Dota 2 commentators are over 15 personalities spread across the other gaming titles, being: Call of Duty: Advanced Warfare, Super Smash Bros. For Wii U & Melee and SMITE. With $500,000 of cash on the line in New Orleans, Louisiana, this tournament is set to commence on October 16 and run for three days in total.

If you're interested in more information on the event head here, check out the full commentary list here and buy tickets here.

Continue reading: 'Tobiwan', Soe and 'Maelk' to headline MLG $500,000 2015 World Finals (full post)

This is what Half-Life 2 looks like when rendered in Unreal Engine 4

Anthony Garreffa | Oct 5, 2015 9:02 PM CDT

Valve is probably working on Half-Life 3, but until we get an announcement, all we can do is dream. But there are things you can do to make the time go by as a Half-Life fan, such as checking out the Unreal Engine 4-powered Half-Life 2 environment project by Polycount member 'PogoP'.

The screenshots alone do it justice, with PogoP explaining: "Just so you know, I do plan to release this scene online for people to play around with. I'm not going to release it just yet, as I would really like to get it working with Oculus Rift before I do.. So you can run around with virtual reality. Not entirely sure if its going to work, but I'll give it a good go!"

Continue reading: This is what Half-Life 2 looks like when rendered in Unreal Engine 4 (full post)

Destiny moves towards microtransactions to fund new DLC

Derek Strickland | Oct 5, 2015 6:28 PM CDT

Bungie has announced that Destiny will get microtransactions starting October 13, complete with its own in-game currency called Silver.

Destiny moves towards microtransactions to fund new DLC

These microtransactions will be cosmetic rather than the pay-to-win schemes, Bungie affirms. A new NPC will arrive in the Tower and players will be able to exchange Silver for their choice of 18 different new emotes. Silver can be purchased for money, but we still don't know the exact exchange rates.

Reports indicate that this new cosmetic microtransaction model is how Bungie will fund Destiny's further development, and will release free DLC updates once a month throughout Fall 2016.

Continue reading: Destiny moves towards microtransactions to fund new DLC (full post)

Custom button mapping coming to all Xbox One controllers

Derek Strickland | Oct 5, 2015 3:00 PM CDT

One of the most attractive selling points on the is that its huge assortment of buttons are infinitely customizable, adding in a touch of the kind of macro peripherals we see at esports tournaments. But now it looks like custom button mapping is coming to all Xbox One controllers after all.

Xbox exec Mike Ybarra--the Microsoft vet who's responsible for helping developing OneCore, Xbox One's custom Windows 10 kernal--innocuously broke the news in a response to a fan query on Twitter.

Ultimately it looks like Xbox One fans aren't too happy about having to shell out $150 for a function they believe should be stock. So far Microsoft has done a splendid job using fan feedback to shape the future of the Xbox brand, and this is no different. While there's no timeline other than the maddeningly vague "soon", I'm guessing it'll be introduced with the Xbox One's huge Windows 10 update in November.

Continue reading: Custom button mapping coming to all Xbox One controllers (full post)

Spurned Pokemon fan raises $4000 to pay for copyright fine

Derek Strickland | Oct 5, 2015 10:05 AM CDT

Back in August, the creators of Pokemon ruthlessly slapped a copyright infringement claim on a good-natured Pokemon celebration. The party was to be held at PAX and was totally unofficially and not sanctioned or sponsored by The Pokemon Company.

Spurned Pokemon fan raises $4000 to pay for copyright fine

Like Nintendo, the company has a very black and wide approach to what it considers copyright infringement and really doesn't ever make consolations. So naturally the Pokemon Company pressured and threatened Larkin Jones, the event organizer, with legal action. Jones canceled the event and cooperated. But now the Pokemon creators demand Larkin pay a $4000 fine for using copyright images like Pikachu on the fliers. Jones just doesn't have the cash to pay it, and has turned to a Go Fund Me campaign to raise the funds. This led to more than a hundred gamers coming together and pledging their support, and Jones raised the money in just three days.

"The day before the PAX party, Pokemon sued me. Without even a cease and desist. Totally didn't expect that,"

Continue reading: Spurned Pokemon fan raises $4000 to pay for copyright fine (full post)

This Grand Theft Auto IV hyper-realistic mod is better than real life

Chris Smith | Oct 4, 2015 3:33 PM CDT

What better to make sensationalist media outlets perk up and blame real life violence on video games other than this realistic Grand Theft Auto IV (GTA 4) mod? This 'ultra graphics mod' is named 'SG ENB v2.0 [1.0.4.0] and sets out to turn GTA 4 into a hyper-realistic, action packed, real-world experience.

This Grand Theft Auto IV hyper-realistic mod is better than real life

The video above showcases simple gaming actions which take place with the help of an NVIDIA GTX 970 running at 2560x1440, but there's no saying what will happen to your precious framerate when the going gets tough and RPG's start flying.

This mod joins the plethora of GTA IV and Skyrim enhancers that reiterate why enabling gaming communities to make expansive mods is such a good thing. If you're wanting a higher resolution look at the screenshots, click on the images below or head here for the full album. There's nothing else to say here other than: enjoy the photos.

Continue reading: This Grand Theft Auto IV hyper-realistic mod is better than real life (full post)