Capcom has debuted a brand new trailer for the coming Devil May Cry 5, the new trailer is based around the mysterious character V and his unique abilities.
The new trailer has been released through IGN and gives us a look at the character V and his unique methods of dealing with enemies. V can summon three different types of demons to assist him in battle, the demons take shape of a Griffon, Panther and a giant monstrosity. We also see closer to the end of the trailer that V has a motive of some-sort to kill Dante, more dramatically at the end of the trailer we see V stabbing Dante with giant sword.
The panther like demon has extreme agility and can transform into sharp blade like needs. Griffon resembles something of a bird, it takes from the air with physical attacks as well as lightening and can also can carry V to new heights. The giant demon V has in his arsenal is the strongest and most powerful out of his collection, it seems that V rides this beast and it has the power to take out basically anything in its path. If you are interested in checking out another Devil May Cry 5 trailer, check out the HYDE Collaboration trailer here. Devil May Cry 5 will be released onto the PC, Xbox One and PS4.
The sales statistics for this weeks UK sales charts have been released and we can see that Red Dead Redemption 2 has re-taken 1st place from its original position of No.2. Smash Bros Ultimate has dropped to 4th place.
According to the sales data for the week ending on December 15th, Red Dead Redemption 2 has had a 19% spike in physical sales raising it to the No.1 place. This has caused Super Smash Bros. Ultimate to be pushed down to the 4th position with a 52% drop in physical sales week-on-week. FIFA 19 has seen a 30% raise in physical sales which has brought it up from position No.3 to No.2.
Since Call of Duty: Black Ops 4 had a 10 pound price drop we saw the game rise four whole places to No.3, sales were up a whopping 175%. If you didn't know, Super Smash Bros. Ultimate is the fastest-selling Nintendo Switch title so far, check more out about that story here.
It seems we have been blessed with what seems to be the final trailer for Square Enix and Disney's Kingdom Hearts III. The new trailer is titled 'Final Battle' and showcases what could possibly be a grim ending for our heroes.
The new trailer has been released onto the Kingdom Hearts III YouTube Channel and shows us a battle depicted between the Guardians of Light and the Seekers of Darkness. We see pivotal characters such as Lea, Donald, Goofy, Kairi and other members of the Guardians of Light laying defeated, this suggests that maybe the tides have changed and players won't be experiencing a love filled ending.
Last week we saw another trailer released, this one was titled the 'Opening Movie Trailer' and shows a young Xehanort playing chess with each of the pieces representing the characters. To check out that trailer, view it here. Kingdom Hearts III will be released onto the PlayStation 4 and Xbox One, January 29th 2019. For more information regarding the coming game from Square Enix and Disney, visit the official website here.
A game breaking bug has been discovered in Super Smash Bros. Ultimate that spawns in infinite amount assist trophies. It can only be activated with Isabelle.
The glitch has been discovered by TheAfrowJow when both players decided to do a mirror match with Isabelle. The glitch occurred when an assist trophy spawned between both players and instead of running over and picking up and activating the trophy traditionally, both players decided to use Isabelle's fishing rod to grab it from afar. One of the players was late on the grab and caught the item while the second Isabelle was activating it. This must of caused a break in the animation and stopped the game from registering that the trophy was used.
From the above video you can see that once the animation is broken, the Isabelle that is activating the assist trophy will infinitely keep spawning and activating that specific trophy. The only way to stop this from happening is for the other Isabelle to hit the Isabelle that is activating the trophy breaking the animation. Since this glitch is so bad and can easily swing the tides of match, I think it is safe to assume that Nintendo will no doubt fix this in the games next update.
Since the release of quite vaguely described last patch, many Super Smash Bros. Ultimate players are searching through the game to see what gameplay was changed for each of the fighters. It appears despite there already being an update that there is game-breaking bugs present in Smash Ultimate.
This bugs is so bad it has even been picked up by GameXplain which is the above video showcasing how it is done and what happens when it occurs. The glitch revolves around Isabelle and Villagers 'pocket' (B) ability which for those that don't know can catch most (if not all) physical objects or projectiles.
Isabelle and Villager begin the glitch by Villager catching a forward air slingshot from Isabelle. Villager then proceeds to throw back the projectile and Isabelle then catches it, after Isabelle throws it back to villager and he catches it again the game soft crashes with an error message "The software was closed because an error occurred". GameXplain can confirm that this glitch only works with Isabelle, Villager and that specific projectile. So, if a player attempts the glitch with two Villagers or two Isabelle's the glitch will be ineffective. Since this glitch is literally breaking the game we should be able to safely assume that it will be mended within the next games update.
EA continues to take punches over the lukewarm reception of Battlefield V, with developer DICE apologizing for the current drama over the time to kill (TTK) and time to death (TTD) rates in the game.
A few days ago, DICE issued a statement of apology for the TTK issues in Battlefield V, the developer said: "[We'd] like to apologize for the silence over the past couple of days on the TTK topic. We've seen it's been a big talking point and causing a divide in the community, which was never our intention. We have been listening closely to what you've all been saying. Changes to the game carrying this kind of weight needs clearer, earlier communication before getting rolled out. We will improve how we roll out updates in the future and respond more quickly when you have questions or concerns".
But then DICE announced they're rolling back TTK changes in Battlefield V, something that will take place on December 18 at 4AM PST. DICE explained: "Our intent with the TTK changes was to see if we could evolve the Battlefield V experience and make it more enjoyable for new players, whilst also making sure the Battlefield vets have a choice with a more 'core' experience suiting their preferred play-style. Clearly we didn't get it right. Veteran players didn't ask for the change, but as game developers, we took it upon ourselves to make those changes based on extensive data and deliberation. It truthfully wasn't an easy decision for us".
Everywhere you look these days you see kids doing the dances from Fortnite in real life, so it should come as no surprise that big name stars, rappers, and entertainers are suing developer Epic Games for the use of their dances, in the game.
The latest is Alfonso Ribiero, who played Carlton in the Will Smith led 'The Fresh Prince of Bel-Air' where he created the iconic, and always hilarious Carlton dance. Ribiero is now suing Epic Games over the use of the dance in Fortnite, accusing the developer of copying his signature dance from the show. Ribiero's attorney told TMZ that Epic copied the "iconic" swaying with its Fresh emote, without asking permission or giving compensation.
The Carlton dance is one of the most memorable parts of teh show, a true highlight in the awesome series that was The Fresh Prince of Bel-Air. The lawsuit is coming from Ribiero being in the middle of trying to copyright the dance, and Epic isn't the only one getting sued: 2K is being sued over NBA 2K16 as they've got the Carlton dance in that, too.
DICE and EA plan to support Battlefront II well into 2019 with new updates and content rollouts.
Despite being born in controversy, Battlefront II has enjoyed a long life as a service game and will continue to unfold throughout next year. DICE recently outlined some of the new content coming to Battlefront II, affirming the game isn't going to die out any time soon. "We're truly excited about our plans for 2019. 2019 will kick off by introducing Count Dooku, Anakin Skywalker, more clone trooper Appearances, and a new mode featuring command posts and capital ship takedowns. Continuing beyond, we're working to bring even more content and experiences to Star Wars Battlefront II," the post reads.
Battlefront II's evolution was made out of necessity, however. Since Visceral was closed down and its ambitious Star Wars game has been cannibalized into a new unnamed project, 2018 had no actual Star Wars release. The original timeline went like this: Battlefront II was set for 2017, Visceral's Project Ragtag in 2018, and Respawn's new Jedi: Fallen Order game for 2019. So without Visceral's game, EA and DICE had to stretch Battlefront II across the wider gap between releases.
Like the Xbox One ring of hardware, Microsoft's new next-generation Xbox range will belong to a family of systems.
Microsoft is currently developing multiple new Xbox consoles that will be part of the new codenamed Scarlett hardware family. Back at E3 2018, Xbox division head Phil Spencer confirmed more than one system was in the works, and sources say as many as three new Xbox variants may be on the way. According to various rumors and sources, the games-maker will have a staggered tier of Xbox Scarlett systems that essentially mimic the price range and spec ratio of the Xbox One S and Xbox One X systems.
The cheaper and more accessible Xbox One S successor is reportedly built from the Lockhart devkit and has mid-range specifications, whereas the beefier Xbox One X successor's devkit is called Anaconda and may tap AMD's next-generation Zen 2 CPU and Navi GPU architectures for enthusiast-grade console gaming. The hardware itself should be highly customized and utilize Microsoft's full range of services and content, and play existing Xbox One games via backward compatibility--both digital and disc-based.
One of Capcom's longest running hero's is undoubtedly Mega Man, and even though many gamers now-days may only recognize him from the recently released Super Smash Bros. Ultimate, our blue hero has made an achievement all by himself.
According to Capcom's financial data which dates back to September, the Mega Man Legacy Collection which released back in 2015 and was re-released onto the Nintendo Switch earlier this year has now finally reached 1 million units sold. This is quite an achievement for the Blue Bomber as it has been 15 years since a Mega Man title has reached this many units sold, especially considering that there is over 50 games on a multitude of systems.
For some comparison statistics, the other Mega Man titles that reached 1 million sales are: Mega Man 2. Mega Man 3, Mega Man X and Mega Man Battle Network 4. The highest selling Mega Man game to be released by Capcom is 1988's Mega Man 2 which was released back on Nintendo Entertainment System and raked in 1.51 million units. The latest installment into the Mega Man franchise is Mega Man 11 and that title is available across all platforms.