Intellivision can't make Amico consoles without more funding

Months after saying that it cannot solely depend on consoles, Intellivision now says it has to secure additional funding before it can produce consoles.

1 minute & 19 seconds read time

Intellivision delivers unwelcome news to investors regarding its Amico console.

Intellivision can't make Amico consoles without more funding 2

The Intellivision Amico still hasn't begun mass production, and now the company says that it must raise more capital in order to start manufacturing its family-friendly console. The system was originally announced in 2020 during a time of rampant growth in gaming, but the industry is now rubber-banding the opposite way, leading to significant spending shrinkage and mass layoffs.

"Our ability to begin manufacturing Amico consoles in volume requires securing additional investment," Intellivision CEO Phil Adams said in the update.

In the previous update, Intellivision said that the Amico console infrastructure was not enough to sustain the company's ambitions. Intellivision instead pivoted towards a digital Amico Home ecosystem that connects to smartphones, effectively taking some of the stress away from the yet-to-be-manufactured consoles.

Intellivision has since released two games on its Amico Home suite including Missile Command and Astrosmash. There's still no word on other games like the anticipated Earthworm Jim sequel and there has been rumblings of the Amico being designated as 'vaporware' because it's taken so long to release.

The update from Adams continues as follows:

"The release of Amico Home puts us on a better footing to attract such investment or to eventually fund manufacturing from the proceeds of Amico Home game sales.

"We remain dedicated to moving Intellivision forward, step-by-step, until we can deliver on the full vision of Amico, including the consoles.

"Thank you to all of our console pre-order and boxed edition game customers for supporting our mission to bring people together with simple, affordable, family entertainment."

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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